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Berkeley sockets originated with the 4.2BSD Unix operating system, released in 1983, as a programming interface.Not until 1989, however, could the University of California, Berkeley release versions of the operating system and networking library free from the licensing constraints of AT&T Corporation's proprietary Unix.
In other words, the sockets library uses type punning to implement a rudimentary form of polymorphism or inheritance. Often seen in the programming world is the use of "padded" data structures to allow for the storage of different kinds of values in what is effectively the same storage space.
Internet socket APIs are usually based on the Berkeley sockets standard. In the Berkeley sockets standard, sockets are a form of file descriptor, due to the Unix philosophy that "everything is a file", and the analogies between sockets and files. Both have functions to read, write, open, and close.
It was developed at the University of California, Berkeley, designed by Thomas Anderson, and is used by numerous schools around the world. Originally written in C++ for MIPS, Nachos runs as a user-process on a host operating system. A MIPS simulator executes the code for any user programs running on top of the Nachos operating system.
From the section on Terminating Sockets: "When the close() system call is initiated by an application, only the interface to the socket is destroyed, not the socket itself. It is the kernel's responsibility to destroy the socket internally. Sometimes, a socket may enter a TIME_WAIT state, on the server side, for up to 4 minutes.[6]"
Berkeley's Unix was the first Unix to include libraries supporting the Internet Protocol stacks: Berkeley sockets. A Unix implementation of IP's predecessor, the ARPAnet's NCP, with FTP and Telnet clients, had been produced at the University of Illinois in 1975, and was available at Berkeley.
Sockets Direct Protocol only deals with stream sockets, and if installed in a system, bypasses the OS resident TCP stack for stream connections between any endpoints on the RDMA fabric. All other socket types (such as datagram, raw, packet, etc.) are supported by the Linux IP stack and operate over standard IP interfaces (i.e., IPoIB on ...
ZeroMQ (also spelled ØMQ, 0MQ or ZMQ) is an asynchronous messaging library, aimed at use in distributed or concurrent applications. It provides a message queue, but unlike message-oriented middleware, a ZeroMQ system can run without a dedicated message broker; the zero in the name is for zero broker. [3]