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Apple Asahi for Apple Arm Machines jumps from OpenGL 2.1 to 3.1 with 90% features of OpenGL 3.2 and 3.3 and OpenGL ES 2.0 to 3.0. [66] Microsoft Supports in WSL OpenGL 4.6+ in Mesa 24.0 (in Mesa 23.3: 4.3+) with DirectX 12 translation driver dozen. [67]
Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft.MSVC is proprietary software; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.
Brian Paul receiving the FSF Award for the Advancement of Free Software from Richard Stallman. Brian E. Paul is a computer programmer who originally wrote and maintained the source code for the open source Mesa graphics library until 2012, and is still active in the project.
Microsoft Build Engine, or MSBuild, [2] [3] is a set of free and open-source build tools for managed code under the Common Language Infrastructure as well as native C and C++ code. It was first released in 2003 and was a part of .NET Framework .
Visual Studio Tools for Applications was announced by Microsoft with the release of Visual Studio 2005. The first Community Technology Preview (CTP) of Visual Studio for Application was released in April 2006. Version 1.0 was released to manufacturing along with Office 2007. [2] Visual Studio Tools for Applications 2.0 is the current version.
The Active Template Library (ATL) is a set of template-based C++ classes developed by Microsoft, intended to simplify the programming of Component Object Model (COM) objects.
LLVM IR is used e.g., by radeonsi and by llvmpipe. Both are part of Mesa 3D. The core of LLVM is the intermediate representation (IR), a low-level programming language similar to assembly. IR is a strongly typed reduced instruction set computer (RISC) instruction set which abstracts away most details of the target.
There are two graphics hardware drivers: one resides inside of the X display server.There have been several designs of this driver. The current one splits it in two portions: DIX (Device-Independent X) and DDX (Device-Dependent X) Glamor will simplify the X server, and libGL-fglrx-glx [needs update] could use the libDRM of the radeon open-source driver instead of the proprietary binary blob.