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The Rings of Power are magical artefacts in J. R. R. Tolkien's legendarium, most prominently in his high fantasy novel The Lord of the Rings.The One Ring first appeared as a plot device, a magic ring in Tolkien's children's fantasy novel, The Hobbit; Tolkien later gave it a backstory and much greater power.
The One Ring, also called the Ruling Ring and Isildur's Bane, is a central plot element in J. R. R. Tolkien's The Lord of the Rings (1954–55). It first appeared in the earlier story The Hobbit (1937) as a magic ring that grants the wearer invisibility .
In 2011, Cubicle 7 published The One Ring, a licensed fantasy role-playing game set in Tolkien's wilderness of Eriador west of the Misty Mountains that used an original set of rules. Five years later Cubicle 7 released a new Tolkien-related role-playing game, Adventures in Middle-earth , set to the east of the Misty Mountains that used D&D ...
Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...
Legend of the Five Rings (often abbreviated L5R) is a fictional setting created by John Zinser, Dave Seay, Ryan Dancey, Dave Williams, DJ Trindle, Matt Wilson and John Wick and first published by a joint venture between Alderac Entertainment Group and ISOMEDIA in 1995.
The One Ring Roleplaying Game is a tabletop role-playing game set in J. R. R. Tolkien's Middle-earth, set at the time between The Hobbit and The Lord of the Rings. Designed by Francesco Nepitello and Marco Maggi, the game was initially published by Cubicle 7 in 2011 under the title The One Ring: Adventures over the Edge of the Wild .
The Ring Givers, first introduced in the post-Faction War period, reappear as a minor faction, as does the historic faction known as the Incanterium. First mentioned in the Monstrous Compendium Planescape Appendix II, the Incantifers absorb magic from spells and items to gain power and prolong their lifespans.
The planes of the Dungeons & Dragons roleplaying game constitute the multiverse in which the game takes place. Each plane is a universe with its own rules with regard to gravity, geography, magic and morality. [1]