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  2. Debug menu - Wikipedia

    en.wikipedia.org/wiki/Debug_menu

    A debug menu or debug mode is a user interface implemented in a computer program that allows the user to view and/or manipulate the program's internal state for the purpose of debugging. Some games format their debug menu as an in-game location, referred to as a debug room (distinct from the developer's room type of Easter egg).

  3. Sonic Triple Trouble 16-Bit - Wikipedia

    en.wikipedia.org/wiki/Sonic_Triple_Trouble_16-Bit

    Knuckles, Fang, and Metal Sonic are unlockable as player characters for use in free play mode, [3] [10] each having unique abilities. [3] Amy Rose is also playable in free play mode. The player can choose between her movesets from Sonic Origins, Sonic Superstars, and Sonic 3 A.I.R., [16] a fan-made remaster of Sonic 3 & Knuckles. [17]

  4. Sonic the Hedgehog 3 - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog_3

    The Sonic 3 cartridge can be attached to an adapter on the Sonic & Knuckles cartridge, creating a combined game, Sonic the Hedgehog 3 & Knuckles. Michael Jackson composed portions of the soundtrack, but left the project and went uncredited; sources vary on how much of his work was retained, and many tracks were replaced in rereleases.

  5. Sonic Classic Collection - Wikipedia

    en.wikipedia.org/wiki/Sonic_Classic_Collection

    Sonic Classic Collection is a 2010 video game compilation developed by Creative Assembly and published by Sega exclusively for the Nintendo DS.It contains the four main Sonic the Hedgehog platform games originally released for the Sega Genesis: Sonic the Hedgehog (1991), Sonic the Hedgehog 2 (1992), Sonic the Hedgehog 3 (1994), and Sonic & Knuckles (1994).

  6. Sonic the Hedgehog: Triple Trouble - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog:_Triple...

    [3] [17] [18] Paul Bufton of Mean Machines Sega wrote that the backgrounds and character sprites were "the best to grace the Game Gear" and believed them to be superior to those in previous Game Gear Sonic games. [12] Additionally, Sega Magazine and Sega Pro thought the visuals approached the 16-bit quality seen on the Mega Drive Sonic games.

  7. Sonic P-06 - Wikipedia

    en.wikipedia.org/wiki/Sonic_P-06

    Sonic the Hedgehog (commonly referred to as Sonic '06) is a 2006 platform game developed by Sonic Team and published by Sega for the Xbox 360 and PlayStation 3. It was intended to be a reboot of the Sonic franchise, [2] with a more realistic setting than previous games. [5] The game faced serious problems that forced Sonic Team to rush ...

  8. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Action_point

    A game mode in many shooter and real-time strategy games in which the objective is to kill as many other characters as possible until a time limit or kill limit is reached. Compare to last man standing. Debug mode A feature left in a game that the development team would use to test the game and check for bugs.

  9. Sonic & Knuckles - Wikipedia

    en.wikipedia.org/wiki/Sonic_&_Knuckles

    Sonic & Knuckles [a] is a 1994 platform game developed and published by Sega.Players control Sonic the Hedgehog or Knuckles the Echidna in their quests to save Angel Island; Sonic tries to stop Doctor Robotnik from re-launching his orbital weapon, the Death Egg, while Knuckles scuffles with Robotnik's minion, EggRobo.