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Bump mapping [1] is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting calculations. The result is an apparently bumpy surface rather than a smooth surface, although the ...
Texture streaming is a means of using data streams for textures, where each texture is available in two or more different resolutions, as to determine which texture should be loaded into memory and used based on draw distance from the viewer and how much memory is available for textures. Texture streaming allows a rendering engine to use low ...
Crêpe paper. Crêpe paper is thin, textured, and often colorful decorative paper used in paper craft. It is created by adhering wet tissue paper to the cylinder of a Yankee dryer and then scraping it off with a blade once dry. [1] This process creates gathers in the paper, giving it a crinkly texture like that of crêpe. This creasing process ...
In computing, hardware overlay, a type of video overlay, provides a method of rendering an image to a display screen with a dedicated memory buffer inside computer video hardware. The technique aims to improve the display of a fast-moving video image — such as a computer game , a DVD , or the signal from a TV card .
Demounting is the process of removing a print from the mounting material. This is often done because older mounts were usually made from acidic paper materials that can deteriorate the paper or fade colorants. Mounts are usually adhered to prints through adhesive agents that can cause yellow distortions on the paper. [7]
For real-time rendering, this value (or more commonly the irradiance, which does not depend on local surface albedo) can be pre-computed and stored in a texture (called an irradiance map) or stored as vertex data for 3D models. This feature was used in architectural visualization software to allow real-time walk-throughs of a building interior ...
John Whitney Sr. (1917–1995) was an American animator, composer and inventor, widely considered to be one of the fathers of computer animation. [1] In the 1940s and 1950s, he and his brother James created a series of experimental films made with a custom-built device based on old anti-aircraft analog computers (Kerrison Predictors) connected by servomechanisms to control the motion of lights ...
Texture gradient is carefully used in the painting Paris Street, Rainy Day by Gustave Caillebotte. [1] Texture gradient was used in a study of child psychology in 1976 [2] and studied by Sidney Weinstein in 1957. [3] In 2000, a paper about the texture gradient equation, wavelets, and shape from texture was released by Maureen Clerc and ...