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  2. Draw distance - Wikipedia

    en.wikipedia.org/wiki/Draw_distance

    Draw distance requires definition because a processor having to render objects out to an infinite distance would slow down the application to an unacceptable speed. [1] As the draw distance increases, more distant polygons need to be drawn onto the screen that would regularly be clipped .

  3. Skybox (video games) - Wikipedia

    en.wikipedia.org/wiki/Skybox_(video_games)

    A skybox is a method of creating backgrounds to make a video game level appear larger than it really is. [1] When a skybox is used, the level is enclosed in a cuboid.The sky, distant mountains, distant buildings, and other unreachable objects are projected onto the cube's faces (using a technique called cube mapping), thus creating the illusion of distant three-dimensional surroundings.

  4. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features ...

  5. Minetest - Wikipedia

    en.wikipedia.org/wiki/Minetest

    Opensource.com listed Luanti at #1 in its "Best open source games of 2015", [21] stating that it is maybe "the most complete alternative to Minecraft", and noted its expansibility, saying that it contains a user-friendly API for creating mods in Lua. [22] PC Magazine listed Luanti among "The best Sandbox Creation Games for Minecraft Fans". [23]

  6. Level of detail (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Level_of_detail_(computer...

    With the advent of 3D games in the 1990s, a lot of video games simply did not render distant structures or objects. Only nearby objects would be rendered and more distant parts would gradually fade, essentially implementing distance fog. Video games using LOD rendering avoid this fog effect and can render larger areas.

  7. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    Minecraft is a sandbox video game that uses voxels to store terrain data, [17] but does not use voxel rendering techniques. Instead it uses polygon rendering to display each voxel as a cubic "block". [18] Moonglow Bay is a fishing role-playing video game, released in 2021 and developed by Bunnyhug, using voxel art style.

  8. Z-fighting - Wikipedia

    en.wikipedia.org/wiki/Z-fighting

    As the distance between near and far clip planes increases, and in particular the near plane is selected near the eye, the greater the likelihood exists that z-fighting between primitives will occur. With large virtual environments inevitably there is an inherent conflict between the need to resolve visibility in the distance and in the ...

  9. Far Lands or Bust - Wikipedia

    en.wikipedia.org/wiki/Far_Lands_or_Bust

    Far Lands or Bust (abbreviated FLoB) is an online video series created by Kurt J. Mac in which he plays the video game Minecraft.The series depicts his journey to the "Far Lands", a distant area of a Minecraft world in which the terrain generation does not function correctly, creating a warped landscape.