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  2. Autodesk Maya - Wikipedia

    en.wikipedia.org/wiki/Autodesk_Maya

    Autodesk Maya, commonly shortened to just Maya (/ ˈ m aɪ ə /; MY-ə [5] [6]), is a 3D computer graphics application that runs on Windows, macOS, and Linux, originally developed by Alias and currently owned and developed by Autodesk.

  3. List of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_computer...

    Anim8or is a proprietary freeware 3D rendering and animation package. Animation:Master from HASH, Inc is a modeling and animation package that focuses on ease of use. It is a spline-based modeler. Its strength lies in character animation. Aqsis is a free and open-source rendering suite compliant with the RenderMan standard.

  4. Maya Embedded Language - Wikipedia

    en.wikipedia.org/wiki/Maya_Embedded_Language

    Maya also offers an expression language that is a super-set of MEL, and results in nodes that are executed as part of Maya's dependency graph. Expressions are developed with Maya's expression editor , and allow scripts to trigger while Maya evaluates the scene file at each change in time, to simulate complex behaviors or perform other useful tasks.

  5. Pose space deformation - Wikipedia

    en.wikipedia.org/wiki/Pose_space_deformation

    PSD (Pose-Space Deformation) is often used in conjunction with skeletal animation to address some of its key limitations. In skeletal animation, a skeleton is linked to a 3D mesh using a technique called skinning. [2] This connection between the skeleton and the mesh is typically established in a neutral pose, such as a T-pose. Vertices of the ...

  6. Messiah (software) - Wikipedia

    en.wikipedia.org/wiki/Messiah_(software)

    Messiah was developed as a commercial plugin for Lightwave 5.5 to 7.5, by principal programmers Fori Owurowa, Dan Milling and Lyle Milton. In 2000, pmG released messiah:animate; a stand-alone application that provided animators with an advanced rigging and animation toolset geared towards the animation of complex organic characters and shapes.

  7. Lee Lanier - Wikipedia

    en.wikipedia.org/wiki/Lee_Lanier

    Lee Lanier is an American 3D computer animator and the author of nine books for the 3D modeling software package Maya and the digital compositing software packages After Effects, Fusion, and Nuke. [1] He served as an instructor for animation for the Academy of Art University and Gnomon School of Visual Effects. [2]

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  9. Jack (human modeling) - Wikipedia

    en.wikipedia.org/wiki/Jack_(human_modeling)

    The roots of most modern human animation Inverse kinematics systems can be traced to the research and development done for the Jack system. [3] Some of these animation systems include those integrated with Autodesk's 3ds max, Maya, and proprietary in-house systems used by various animation studios, such as Industrial Light and Magic.