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Touch type training can improve an individual's typing speed and accuracy dramatically. Speeds average around 30–40 WPM (words per minute), while a speed of 60–80 WPM is the approximate speed to keep up with one's thoughts.
Improve your typing speed: Practice regularly to increase your typing speed and accuracy, which can help you complete tasks faster. ... $0.30 to $1.10 per minute for audio and video.
With the onset of the era of desktop computers and smartphones, fast typing skills became much more widespread. As of 2019, the average typing speed on a mobile phone was 36.2 wpm with 2.3% uncorrected errors—there were significant correlations with age, level of English proficiency, and number of fingers used to type. [3]
From the 1920s through the 1970s, typing speed (along with shorthand speed) was an important secretarial qualification and typing contests were popular and often publicized by typewriter companies as promotional tools. A less common measure of the speed of a typist, CPM is used to identify the number of characters typed per minute.
For racing, there is the default ("maintrack") option, where players race against each other by typing randomly selected quotes from a database. [5] [6] Practice racing, or "ghosting", is the game's single-player option where players can type any text on demand, and save up to ten races per day. [7]
He began competing in the "Amateur" (30-minute) division, where on October 14, 1918, he competed in the World Championship Contest with a 30-minute typing speed of 117 WPM, [20] winning the following year on October 20, 1919, with a 30-minute typing speed of 133 WPM.
Tux Typing is a free and open source typing tutor created especially for children. [1] It features several different types of game play, with a variety of difficulty levels. [ 2 ] It is designed to be fun and to improve words per minute speed of typists.
Tux Typing, a typing game for Linux. A typing game is a genre of video games that involves correctly entering letters, words, or sentences on the keyboard. It began as a sub-genre of educational games designed to familiarize players with keyboard use and to improve skill at touch typing. Successfully typing a letter or word is tied to an action ...