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The advent of the Internet in the mid-1990s enabled users of modern flight simulators to fly together using multiplayer functionality. In 1997, SquawkBox [25] was created by Jason Grooms as an add-on for Microsoft Flight Simulator 95, enhancing the built-in multiplayer features to allow large numbers of players to connect to the game.
A virtual airline (VA) is a dedicated hobby organization that uses flight simulation to model the operations of an airline. Virtual airlines generally have a presence on the Internet, similar to a real airline. [1] Many hundreds of virtual airlines of significance are currently active, with tens of thousands of participants involved at any one ...
International Virtual Aviation Organisation VZW (IVAO) is a non-profit association which operates a free-of-charge online flight-simulation network. [4] Following free registration users can connect to the IVAO Network (IVAN) either as a virtual air traffic controller or as a virtual pilot and engage and interact with each other in a massively multiplayer environment utilising real-world ...
Flight Simulator II (Sublogic) Flight Unlimited; Flight Unlimited II; ... Virtual Air Traffic Simulation Network; Virtual airline (hobby) W. Wing Island; World War II ...
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Simulations of air traffic control allowing a user to act as an air traffic controller. Pages in category "Air traffic control simulators" The following 11 pages are in this category, out of 11 total.
Flight Unlimited II is a 1997 flight simulator video game developed by Looking Glass Studios and published by Eidos Interactive. The player controls one of five planes in the airspace of the San Francisco Bay Area , which is shared with up to 600 artificially intelligent aircraft directed by real-time air traffic control .