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  2. Learning through play - Wikipedia

    en.wikipedia.org/wiki/Learning_through_play

    Learning through play. Learning through play is a term used in education and psychology to describe how a child can learn to make sense of the world around them. Through play children can develop social and cognitive skills, mature emotionally, and gain the self-confidence required to engage in new experiences and environments.

  3. Category:Science-related lists - Wikipedia

    en.wikipedia.org/wiki/Category:Science-related_lists

    List of science and engineering blunders. Eppendorf & Science Prize for Neurobiology. List of scientific equations named after people. List of types of equilibrium. List of members of the European Academy of Sciences and Arts. List of existing technologies predicted in science fiction. List of experiments.

  4. List of topics in space - Wikipedia

    en.wikipedia.org/wiki/List_of_topics_in_space

    Religion in space. Sex in space. Solar power in space. Solar power in space for Earth. Telescopes in space. Tourism in space. War in space. Weapons in space. Weather in space.

  5. Wikipedia:Unusual articles - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Unusual_articles

    Lists of unusual things in Wikipedia mainspace (see Category:Lists of things considered unusual) should have an external reference for each entry that specifically classifies it as unusual, to avoid making it a point of view (POV) fork of original research.

  6. National Geographic Kids - Wikipedia

    en.wikipedia.org/wiki/National_Geographic_Kids

    National Geographic Kids (often nicknamed to Nat Geo Kids) is a children's magazine published by the National Geographic Society. [1] Its first issue was printed in September 1975 under the original title National Geographic World (which itself replaced the much older National Geographic School Bulletin, published weekly during the school year from 1919 to 1975; currently National Geographic ...

  7. Stanford marshmallow experiment - Wikipedia

    en.wikipedia.org/wiki/Stanford_marshmallow...

    The Stanford marshmallow experiment was a study on delayed gratification in 1970 led by psychologist Walter Mischel, a professor at Stanford University. [1] In this study, a child was offered a choice between one small but immediate reward, or two small rewards if they waited for a period of time.