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  2. Network socket - Wikipedia

    en.wikipedia.org/wiki/Network_socket

    A network socket is a software structure within a network node of a computer network that serves as an endpoint for sending and receiving data across the network. The structure and properties of a socket are defined by an application programming interface (API) for the networking architecture.

  3. Berkeley sockets - Wikipedia

    en.wikipedia.org/wiki/Berkeley_sockets

    listen() is used on the server side, and causes a bound TCP socket to enter listening state. connect() is used on the client side, and assigns a free local port number to a socket. In case of a TCP socket, it causes an attempt to establish a new TCP connection. accept() is used on the server side. It accepts a received incoming attempt to ...

  4. All-to-all (parallel pattern) - Wikipedia

    en.wikipedia.org/wiki/All-to-all_(parallel_pattern)

    A visualization for an all-to-all communication with four processors and m=1. In parallel computing, all-to-all (also known as index operation or total exchange) is a collective operation, where each processor sends an individual message to every other processor.

  5. Connection-oriented communication - Wikipedia

    en.wikipedia.org/wiki/Connection-oriented...

    Connection-oriented transport-layer protocols provide connection-oriented communications over connectionless communication systems. A connection-oriented transport layer protocol, such as TCP, may be based on a connectionless network-layer protocol such as IP, but still achieves in-order delivery of a byte-stream by means of segment sequence numbering on the sender side, packet buffering, and ...

  6. Transmission Control Protocol - Wikipedia

    en.wikipedia.org/wiki/Transmission_Control_Protocol

    A TCP connection is managed by an operating system through a resource that represents the local end-point for communications, the Internet socket. During the lifetime of a TCP connection, the local end-point undergoes a series of state changes: [ 31 ]

  7. Nagle's algorithm - Wikipedia

    en.wikipedia.org/wiki/Nagle's_algorithm

    The user-level solution is to avoid write–write–read sequences on sockets. Write–read–write–read is fine. Write–write–write is fine. But write–write–read is a killer. So, if you can, buffer up your little writes to TCP and send them all at once. Using the standard UNIX I/O package and flushing write before each read usually works.

  8. Messaging pattern - Wikipedia

    en.wikipedia.org/wiki/Messaging_pattern

    This is a data distribution pattern. [clarification needed] Push–pull connects nodes in a fan-out / fan-in pattern that can have multiple steps, and loops. This is a parallel task distribution and collection pattern. [clarification needed] Exclusive pair connects two sockets in an exclusive pair. This is a low-level pattern for specific ...

  9. Inter-process communication - Wikipedia

    en.wikipedia.org/wiki/Inter-process_communication

    Stream-oriented (TCP; data written through a socket requires formatting to preserve message boundaries) or more rarely message-oriented (UDP, SCTP). Most operating systems Unix domain socket: Similar to an internet socket, but all communication occurs within the kernel. Domain sockets use the file system as their address space.