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  2. Proton (software) - Wikipedia

    en.wikipedia.org/wiki/Proton_(software)

    Steam API library: Proprietary Proton is a compatibility layer that allows Windows software (primarily video games) to run on Linux -based operating systems. [ 1 ] Proton is developed by Valve in cooperation with developers from CodeWeavers . [ 2 ]

  3. Dynamic-link library - Wikipedia

    en.wikipedia.org/wiki/Dynamic-link_library

    A dynamic-link library (DLL) is a shared library in the Microsoft Windows or OS/2 operating system. A DLL can contain executable code (functions), data, and resources. A DLL file often has file extension.dll even though this is not required. The extension is sometimes used to describe the content of the file.

  4. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    The old API will continue to receive support indefinitely, but applications that require any of the new features must switch to the new SDK. A number of new interfaces were added, and existing interfaces received new methods. Details can be found in the OpenVR API documentation. With the OpenVR SDK, software can now be connected to SteamVR ...

  5. 64-bit computing - Wikipedia

    en.wikipedia.org/wiki/64-bit_computing

    The 64-bit Windows Native Mode [39] driver environment runs atop 64-bit NTDLL.DLL, which cannot call 32-bit Win32 subsystem code (often devices whose actual hardware function is emulated in user mode software, like Winprinters). Because 64-bit drivers for most devices were unavailable until early 2007 (Vista x64), using a 64-bit version of ...

  6. Windows API - Wikipedia

    en.wikipedia.org/wiki/Windows_API

    The Windows API, informally WinAPI, is the foundational application programming interface (API) that allows a computer program to access the features of the Microsoft Windows operating system in which the program is running.

  7. Valve Anti-Cheat - Wikipedia

    en.wikipedia.org/wiki/Valve_Anti-Cheat

    Valve Anti-Cheat (VAC) is an anti-cheat tool developed by Valve as a component of the Steam platform, first released with Counter-Strike in 2002.. When the software detects a cheat on a player's system, it will ban them in the future, possibly days or weeks after the original detection. [1]

  8. Microsoft XNA - Wikipedia

    en.wikipedia.org/wiki/Microsoft_XNA

    Microsoft XNA Framework is based on the native implementation of .NET Compact Framework 2.0 for Xbox 360 development and .NET Framework 2.0 on Windows. It includes an extensive set of class libraries, specific to game development, to promote maximum code reuse across target platforms.

  9. Microsoft Windows library files - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Windows_library...

    Most of this API is implemented in NTDLL.DLL and at the upper edge of ntoskrnl.exe (and its variants), and the majority of exported symbols within these libraries are prefixed Nt, for example NtDisplayString. Native APIs are also used to implement many of the "kernel APIs" or "base APIs" exported by KERNEL32.DLL.