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Steel Talons is a 3D combat flight simulator arcade game released by Atari Games in 1991. The player takes on the role of a pilot for an "AT1196 Steel Talons combat helicopter". Steel Talons was ported to the Sega Genesis, Atari Lynx, Atari ST, and the Super Nintendo Entertainment System. A Jaguar port was announced, but never released.
Pages in category "Flight simulation video games" ... Super Monkey Ball 3D; T. Thud Ridge: American Aces In 'Nam; Tres Lunas (video game) U. UFO (video game) V.
Pilotwings 64 [a] is a 1996 flight simulation video game developed by Nintendo and Paradigm Simulation and published by Nintendo for the Nintendo 64.It was one of three launch titles for the Nintendo 64 in Japan as well as Europe and one of two launch titles in North America, along with Super Mario 64.
The best-known early flight simulation device was the Link Trainer, produced by Edwin Link in Binghamton, New York, United States, which he started building in 1927. He later patented his design, which was first available for sale in 1929. The Link Trainer was a basic metal frame flight simulator usually painted in its well-known blue color.
Computer Gaming World stated in 1994 that Flight Simulator 5 "is closer to simulating real flight than ever before". [45] Microsoft Flight Simulator X was reviewed in 2006 by GameSpot. The reviewer gave the game an 8.4 out of 10 and commented on how it was realistic enough to be used for real-life flight training. [46]
Flight Unlimited is a three-dimensional (3D) flight simulator video game: its gameplay is a simulation of piloting real-world airplanes. [2] Players may control the Bellanca Decathlon, Extra 300S, Pitts Special S-2B, Sukhoi Su-31 and Grob G103a Twin II sailplane.
A flight simulator game resembling Pilotwings called Dragonfly was shown during the official unveiling of the SNES to the Japanese press on November 21, 1988. [18] [19] The game was used to demonstrate the system's Mode 7 graphics system, which allows rotation, scaling, and other effects to be used on flat images to create a 3D effect. [20]
Airfight is a 3D multiplayer flight simulation game and first-person shooter developed for the PLATO IV computer system in 1974. It was co-authored by Brand Fortner and Kevin Gorey at the University of Illinois Urbana-Champaign [1] [2] as one of the earliest recreational flight simulator programs as well as among the earliest remote networked, team-based games.