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Xbox Games Store (formerly Xbox Live Marketplace) was a digital distribution platform previously used by Microsoft's Xbox 360 video game console and formerly by the Xbox One. The service allowed users to download or purchase video games (including both Xbox Live Arcade games and full Xbox 360 titles), add-ons for existing games, game demos ...
As Microsoft's future events were directed towards the new platform, additional efforts to bring original Xbox and Xbox 360 titles to Xbox One were stopped. [25] This was meant to set a fixed target for testing of backward compatibility titles for the Xbox Series X as to make sure their full library was ready in time for launch.
Prior to the first batch of original Xbox backward compatible titles for Xbox One were revealed six titles that were never released digitally as part of Xbox Originals program for Xbox 360 appeared in its "Games on Demand" store. Microsoft also confirmed that digital licenses would also carry over to Xbox One. [14]
In order to promote the service in retail, Microsoft released Xbox Live Arcade Unplugged Volume 1 as a compilation disc of six games. [17] On October 18, 2007, Microsoft announced the Xbox 360 Arcade console SKU which includes full versions of Boom Boom Rocket, Feeding Frenzy, Luxor 2, Pac-Man Championship Edition, and Uno. [18]
Microsoft Store is an online marketplace made for Microsoft's Xbox One and Xbox Series X|S consoles. The marketplace is where you can buy games, apps, movies, etc. through digital download . The Xbox 360 console uses the previous Xbox Games Store client.
As Microsoft transitioned from the Xbox 360 to the Xbox One, the Xbox Live Indie Games program was not brought over to the new platform. The XNA software was discontinued in 2013, and in September 2015, Microsoft emailed developers outlining the end-of-life of the Xbox Live Indie Games program. [30]