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  2. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  3. Maze: Solve the World's Most Challenging Puzzle - Wikipedia

    en.wikipedia.org/wiki/MAZE:_Solve_the_World's...

    Part of the puzzle involves reaching the center of the house, Room #45 (page 45 in the book), and back to Room #1 in only sixteen steps. Some rooms lead to circuitous loops; others lead nowhere. This gives the puzzle the feel of a maze or labyrinth. The book was adapted as the computer game Riddle of the Maze in 1994 by Interplay. This version ...

  4. Ariadne's thread (logic) - Wikipedia

    en.wikipedia.org/wiki/Ariadne's_thread_(logic)

    Ariadne's thread, named for the legend of Ariadne, is solving a problem which has multiple apparent ways to proceed—such as a physical maze, a logic puzzle, or an ethical dilemma—through an exhaustive application of logic to all available routes. It is the particular method used that is able to follow completely through to trace steps or ...

  5. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    Maze generation animation using Wilson's algorithm (gray represents an ongoing random walk). Once built the maze is solved using depth first search. All the above algorithms have biases of various sorts: depth-first search is biased toward long corridors, while Kruskal's/Prim's algorithms are biased toward many short dead ends.

  6. Usborne Puzzle Adventure series - Wikipedia

    en.wikipedia.org/wiki/Usborne_Puzzle_Adventure...

    Collecting: Danger at Demon's Cove, Search for the Sunken City, Journey to the Lost Temple. The Third Usborne Book of Puzzle Adventures (ISBN 9780746005125) Collecting: The Pyramid Plot, The Emerald Conspiracy, The Invisible Spy. The Fourth Usborne Book of Puzzle Adventures (ISBN 9780746020715)

  7. Puzzle hunt - Wikipedia

    en.wikipedia.org/wiki/Puzzle_hunt

    Extracting the answer may involve, for example, selecting certain letters from words or phrases clued in the main part of the puzzle, interpreting the solution to the main puzzle in terms of encoding schemes such as Braille or Morse code, or reapplying to the output of the main puzzle the gimmick used to solve the main puzzle and produce that ...

  8. Far-left Antifa activists waiting to see Trump actions. How ...

    www.aol.com/far-left-antifa-activists-waiting...

    Buoyed by promised pardons of their brethren for their Jan. 6 crimes and by Trump’s embrace of popular extremist far-right figures, those groups will likely see a resurgence after January ...

  9. Maze - Wikipedia

    en.wikipedia.org/wiki/Maze

    Maze game is a video game genre first described by journalists during the 1980s to describe any game in which the entire playing field is a maze. The player must escape monsters, outrace an opponent, or navigate the maze within a time limit.