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Dark Souls [a] is a dark fantasy action role-playing game series developed by FromSoftware and published by Bandai Namco Entertainment. Created by Hidetaka Miyazaki , the series began with the release of Dark Souls (2011) and has seen two sequels, Dark Souls II (2014) and Dark Souls III (2016).
Dark Souls is notable for its level of difficulty; shown here is a boss fight from the game's Artorias of the Abyss expansion. Dark Souls is a third-person action role-playing game. A core mechanic of the game is exploration. Players are encouraged to proceed with caution, learn from past mistakes, or find alternative areas to explore.
Appearing in both Dark Souls and Dark Souls III, it is the capital of the kingdom of Lordran and the former seat of the power of the deities of the Dark Souls world. By the time of Dark Souls, it has long become an abandoned lost city, populated almost only by threats to the player character. Going through Anor Londo is a requirement in both ...
Dark Souls III [a] is a 2016 action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment for Microsoft Windows, PlayStation 4, and Xbox One. The third and final entry in the Dark Souls series, the game follows an unkindled character on a quest to prevent the end of the world.
Pages in category "Dark Souls characters" The following 3 pages are in this category, out of 3 total. This list may not reflect recent changes. P. Patches (character) S.
The presentation and gameplay remain similar to Dark Souls, with notable differences including further penalty for repeated deaths via a "hollowing" mechanic. After initial delays, Dark Souls II was released worldwide on PlayStation 3 and Xbox 360 in March 2014, with the Windows version released the following month. It was a commercial success ...
Like the player character, Solaire is an Undead who journeys to the land of Lordran from his homeland of Astora, albeit on a personal mission to "find his very own Sun".". His world and the player's come into contact at various times during the game, and he gives the player a White Soapstone item during his first meeting so that the player can be summoned into other worlds as a phantom and ...
A Soulslike (also spelled Souls-like) is a subgenre of action role-playing games known for high difficulty level and emphasis on environmental storytelling, typically in a dark fantasy setting. It has its origin in Demon's Souls and the Dark Souls trilogy by FromSoftware , the themes and mechanics of which directly inspired several other games.