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Published in 1996, [11] the Big Book of Little Criminals details some of the world's most incompetent felons, such as Shanghai Kelly, who kidnapped men and forced them to work on ships. It also contains the stories of U.S. Senators caning their colleagues, colonial counterfeiters, the Hitler Diaries forgeries, and a crook who nearly succeeded ...
Like Torg, the Masterbook system utilizes two complementary forms of in-game conflict resolution: a unified dice mechanic, which is based on a roll of two ten-sided dice, and a game-specific deck of cards (the MasterDeck, similar to the Drama Deck in Torg) that is used to influence random number generation, character actions, and the game's plot.
Conflict resolution is conceptualized as the methods and processes involved in facilitating the peaceful ending of conflict and retribution.Committed group members attempt to resolve group conflicts by actively communicating information about their conflicting motives or ideologies to the rest of group (e.g., intentions; reasons for holding certain beliefs) and by engaging in collective ...
The Society for the Study of Peace, Conflict, and Violence: Peace Psychology Division of APA also offers an annual Morton Deutsch Conflict Resolution Award funded by the royalties of Deutsch's book Handbook of Conflict Resolution: Theory and Practice, given to a practitioner that contributes to the theory of the field of conflict resolution or ...
The society holds an annual conference, attended by scholars from throughout the world, and publishes two scholarly journals: Journal of Conflict Resolution and Conflict Management and Peace Science. In 1964, the International Peace Research Association was formed at a conference organized by Quakers in Clarens, Switzerland.
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Games in transactional analysis refers to a series of transactions that is complementary (reciprocal), ulterior, and proceeds towards a predictable outcome. In this context, the Karpman Drama Triangle is a "game". [citation needed] Games are often characterized by a switch in roles of players towards the end. The number of players may vary.
Cover art, 1995. Nations: A Simulation Game in International Politics is a 1995 case study available from the Institute for the Study of Diplomacy (School of Foreign Service) at Georgetown University, written by Michael Herzig and David Skidmore in the form of classroom game that is designed to give the students some understanding of international relations theory.