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Obscure II (known in North America as Obscure: The Aftermath) is a survival horror video game developed by Hydravision Entertainment and published by Playlogic in PAL regions and Ignition in North America for Microsoft Windows, PlayStation 2 and Wii. It is the sequel to the 2004 video game Obscure. A PlayStation Portable version was released in ...
Obscure (stylized as ObsCure) is a survival horror video game developed by Hydravision Entertainment and published by DreamCatcher Interactive [2] in North America, Ubisoft in China and MC2-Microïds in other territories for Microsoft Windows, PlayStation 2 and Xbox. It was released on September 30, 2004, in Australia, October 1, 2004, in ...
The game takes place in Mizzurna Falls, a fictional town in Colorado near the Rocky Mountains. [2] [3]On Christmas Day 1998, a young girl, Kathy Flannery, is discovered unconscious in the forest, apparently attacked by a bear.
A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...
Unlike PlayStation 2 Classics on the PS3, the PS4 and PS5 releases run at a higher resolution and may feature Trophies, [1] Remote Play and Share Play. [2] PlayStation 4 releases are also playable on PlayStation 5. There are 68 downloadable games out of the 4491 originally released for PlayStation 2. [a]
Olivier Derivière (born 26 December 1978) is a French video game composer, best known for his work on the Alone in the Dark, Obscure, Remember Me and Streets of Rage 4 soundtracks. His work on Remember Me won the 2013 IFMCA award for Best Original Score for a Video Game or Interactive Media.
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Those who can get invested in learning and mastering a deep combat system, however, will find a lot to like in Final Exam" [10] Smooth Town wrote, "This is a fine starting point for whatever future holds for the Obscure franchise"; however, they noted the problems with repetitiveness and cheap boss fights.