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Cory Barlog (born September 2, 1975) is an American video game designer, director, and writer who is the current creative director of video game development at Santa Monica Studio. He is best known for his work on the God of War series.
The creative director has an important responsibility in this industry. The director must devise ideas to lead a video game project forward and many responsibilities involve working with various individuals or teams spread out within the entire project or video-game production.
Overkill Software is a Swedish video game developer based and founded in Stockholm in 2009 by Ulf Andersson, ... the chief creative director on Payday 2, ...
Todd Andrew Howard (born 1970) is an American video game designer, director, and producer. He serves as director and executive producer at Bethesda Game Studios, where he has led the development of the Fallout and The Elder Scrolls series. He was also the game director for Starfield.
Video game director may refer to: Video game producer, the person in charge of overseeing development of a video game; Technical director, usually a senior technical person within creative group; Art director, a blanket title for a variety of similar job functions; Creative director, a position often found within creative organizations
In general, video game producers earn the third most out of game development positions, behind business (management) and programmers. According to an annual survey of salaries in the industry, producers earn an average of USD$75,000 annually. A video game producer with less than 3 years of experience makes, on average, around $55,000 annually.
Mike Laidlaw is a Canadian [1] video game developer best known for his work at BioWare as the creative director for the Dragon Age fantasy role-playing video game franchise, and the lead designer and director on the first three games.
Houser is listed as the company's producer and creative director. [9] In June 2023, Houser officially announced his involvement in the studio, which he said will "create new universes" in video games, books, graphic novels, scripted podcasts, live-action, and animation. [22]