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  2. Interpolation search - Wikipedia

    en.wikipedia.org/wiki/Interpolation_search

    Interpolation search resembles the method by which people search a telephone directory for a name (the key value by which the book's entries are ordered): in each step the algorithm calculates where in the remaining search space the sought item might be, based on the key values at the bounds of the search space and the value of the sought key ...

  3. Golden-section search - Wikipedia

    en.wikipedia.org/wiki/Golden-section_search

    The golden-section search is a technique for finding an extremum (minimum or maximum) of a function inside a specified interval. For a strictly unimodal function with an extremum inside the interval, it will find that extremum, while for an interval containing multiple extrema (possibly including the interval boundaries), it will converge to one of them.

  4. Lookup table - Wikipedia

    en.wikipedia.org/wiki/Lookup_table

    In computer science, a lookup table (LUT) is an array that replaces runtime computation with a simpler array indexing operation, in a process termed as direct addressing.The savings in processing time can be significant, because retrieving a value from memory is often faster than carrying out an "expensive" computation or input/output operation. [1]

  5. Binary search - Wikipedia

    en.wikipedia.org/wiki/Binary_search

    Binary search Visualization of the binary search algorithm where 7 is the target value Class Search algorithm Data structure Array Worst-case performance O (log n) Best-case performance O (1) Average performance O (log n) Worst-case space complexity O (1) Optimal Yes In computer science, binary search, also known as half-interval search, logarithmic search, or binary chop, is a search ...

  6. Interpolation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Interpolation_(computer...

    The computed interpolation process is then used to insert many new values in between these key points to give a "smoother" result. In its simplest form, this is the drawing of two-dimensional curves. The key points, placed by the artist, are used by the computer algorithm to form a smooth curve either through, or near these points.

  7. Nearest-neighbor interpolation - Wikipedia

    en.wikipedia.org/wiki/Nearest-neighbor_interpolation

    Nearest-neighbor interpolation (also known as proximal interpolation or, in some contexts, point sampling) is a simple method of multivariate interpolation in one or more dimensions. Interpolation is the problem of approximating the value of a function for a non-given point in some space when given the value of that function in points around ...

  8. Flashsort - Wikipedia

    en.wikipedia.org/wiki/Flashsort

    While the basic algorithm is a linear interpolation sort, if the input distribution is known to be non-uniform, a non-linear division will more closely approximate this ideal. Likewise, the final sort can use any of a number of techniques, including a recursive flash sort.

  9. Nearest neighbour algorithm - Wikipedia

    en.wikipedia.org/wiki/Nearest_neighbour_algorithm

    The nearest neighbour algorithm was one of the first algorithms used to solve the travelling salesman problem approximately. In that problem, the salesman starts at a random city and repeatedly visits the nearest city until all have been visited.