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The rogue has the ability to deliver a sneak attack whenever an opponent loses its Dexterity bonus to Armor Class (i.e., when the opponent is flat-footed or flanked or cannot see the rogue). The rogue can then take advantage of this momentary weakness to strike at a vital part of the anatomy (provided the creature has a discernible enough ...
In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.
The spellthief has the ability to make a rogue's sneak attack, but instead of inflicting damage, can steal a spell from their opponent. That is, the victim can no longer cast their memorized spell for that day, while the spellthief can cast it - just as it was memorized.
Some of the feats in this book have been specialized for the Sneak attack. There are also Luck feats, which give the character a reroll on certain actions in order to get a better result. There are also Bardic Music feats, which give the bard the option to use up one of his daily bard performance in order to gain specific effects.
Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...
Dungeons & Dragons, starting with AD&D 1st Edition and continuing to the current 5th Edition, has many skills that characters may train in. [29] [30] [5] In 1st and 2nd editions, these were broken down into "weapon proficiencies" and "non-weapon proficiencies". [31] [32] In 3rd Edition they are all simply referred to as "skills".
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
The Dungeons & Dragons Basic Set was revised in 1983 by Frank Mentzer as Dungeons & Dragons Set 1: Basic Rules.Between 1983 and 1985, this system was revised and expanded by Mentzer as a series of five boxed sets, including the Basic Rules, Expert Rules (supporting character levels 4 through 14), [1] Companion Rules (supporting levels 15 through 25), [2] Master Rules (supporting levels 26 ...