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  2. Wolfenstein 3D - Wikipedia

    en.wikipedia.org/wiki/Wolfenstein_3D

    Wolfenstein 3D is a first-person shooter video game developed by id Software and published by Apogee Software and FormGen.Originally released on May 5, 1992, for DOS, it was inspired by the 1981 Muse Software video game Castle Wolfenstein, and is the third installment in the Wolfenstein series.

  3. Wolfenstein - Wikipedia

    en.wikipedia.org/wiki/Wolfenstein

    Wolfenstein 3D was the first game to feature William "B.J." Blazkowicz, an American spy of Polish Jewish descent, who would become the main protagonist of the series. [19] id Software was hoping to make around $60,000 from the game upon its release. [8]

  4. List of id Software games - Wikipedia

    en.wikipedia.org/wiki/List_of_id_Software_games

    After its founding, id developed further shareware computer games in the Commander Keen series for Apogee Software, as well as a series of small games for Softdisk, before releasing the "grandfather of first-person shooters", Wolfenstein 3D, in 1992 through both shareware and retail. [2]

  5. B.J. Blazkowicz - Wikipedia

    en.wikipedia.org/wiki/B.J._Blazkowicz

    B.J. Blazkowicz was created for the 1992 video game Wolfenstein 3D by John Carmack and Tom Hall. [1] [2] He is a large, muscular man with dark-blonde hair, blue eyes, and a strong jaw. [3]

  6. Category:Wolfenstein 3D engine games - Wikipedia

    en.wikipedia.org/wiki/Category:Wolfenstein_3D...

    Games in this category utilize the Wolfenstein 3D engine or its predecessors. Also included are games based on the Raven Engine, which is based on the Wolfenstein 3D ...

  7. id Software - Wikipedia

    en.wikipedia.org/wiki/Id_Software

    Wolfenstein 3D spawned a prequel and a sequel: the prequel called Spear of Destiny, and the second, Return to Castle Wolfenstein, using the id Tech 3 engine. A third Wolfenstein sequel, simply titled Wolfenstein, was released by Raven Software, using the id Tech 4 engine.

  8. id Tech - Wikipedia

    en.wikipedia.org/wiki/Id_Tech

    Wolfenstein 3D (1992) increased the color palette from 16-color EGA to 256-color VGA and also adopted raycasting.The game engine was also licensed out to other companies. The source code to Wolfenstein 3D, along with its prequel Spear of Destiny, was released on 21 July 1995 under a proprietary license, and then later under GPL-2.0-or-later.

  9. Tom Hall - Wikipedia

    en.wikipedia.org/wiki/Tom_Hall

    Tom Hall (born September 2, 1964) is an American game designer best known for his work with id Software on titles such as Doom, Wolfenstein 3D and Commander Keen.He has also been the co-founder of Ion Storm, together with his friend and colleague John Romero.