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Wolfenstein 3D is a first-person shooter video game developed by id Software and published by Apogee Software and FormGen.Originally released on May 5, 1992, for DOS, it was inspired by the 1981 Muse Software video game Castle Wolfenstein, and is the third installment in the Wolfenstein series.
In its review of the series, Xbox Wire called Castle Wolfenstein a "proto-stealth game" that contains "innovations that would go on to become standards in the stealth genre". [26] When speaking with Retro Gamer, Wolfenstein 3D co-creator John Romero credited Castle Wolfenstein as the "original stealth shooter". [10]
3D was the first game to feature a first-person view and 3D graphics, breaking away from the more reserved gameplay of Castle Wolfenstein that valued stealth and resource management. The game instead adapted the run and gun style that would set the template for the first-person shooter genre. [ 11 ]
Now, all you need to play classics like Wolfenstein 3D is a browser and a keyboard. The not-so-timeless classic is officially 20 years old, and to celebrate,
The Platinum Edition (2004 - v.1.41) included Wolfenstein: Enemy Territory, a stand-alone multiplayer expansion, and Wolfenstein 3D. Return to Castle Wolfenstein: Tides of War also came with the original Wolfenstein 3D as an unlockable after beating the campaign, and included some enhancements like surround sound. [22] [23]
William Joseph "B.J." Blazkowicz (Polish pronunciation: [blasˈkɔvit͡ʂ]) is a fictional character and the protagonist of the Wolfenstein series of alternate history video games starting with 1992's Wolfenstein 3D. An American spy of Polish Jewish descent, he specializes in one-man missions behind enemy lines.
After its founding, id developed further shareware computer games in the Commander Keen series for Apogee Software, as well as a series of small games for Softdisk, before releasing the "grandfather of first-person shooters", Wolfenstein 3D, in 1992 through both shareware and retail. [2]
Wolfenstein 3D spawned a prequel and a sequel: the prequel called Spear of Destiny, and the second, Return to Castle Wolfenstein, using the id Tech 3 engine. A third Wolfenstein sequel, simply titled Wolfenstein, was released by Raven Software, using the id Tech 4 engine.