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  2. Volumetric display - Wikipedia

    en.wikipedia.org/wiki/Volumetric_display

    A volumetric display device is a display device that forms a visual representation of an object in three physical dimensions, as opposed to the planar image of traditional screens that simulate depth through a number of different visual effects. One definition offered by pioneers in the field is that volumetric displays create 3D imagery via ...

  3. Volume rendering - Wikipedia

    en.wikipedia.org/wiki/Volume_rendering

    This is an example of a regular volumetric grid, with each volume element, or voxel represented by a single value that is obtained by sampling the immediate area surrounding the voxel. To render a 2D projection of the 3D data set, one first needs to define a camera in space relative to the volume.

  4. Comparison of display technology - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_display...

    Different display technologies have vastly different temporal characteristics, leading to perceptual differences of motion, flicker, etc. Sketch of some common display technologies' temporal behaviour. The figure shows a sketch of how different technologies present a single white/grey frame. Time and intensity is not to scale.

  5. Volume ray casting - Wikipedia

    en.wikipedia.org/wiki/Volume_ray_casting

    The technique of volume ray casting can be derived directly from the rendering equation.It provides results of very high quality rendering. Volume ray casting is classified as an image-based volume rendering technique, as the computation emanates from the output image and not the input volume data, as is the case with object-based techniques.

  6. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    StarMade, a voxel-based sandbox game set in space, developed and published by Robin "Schema" Promesberger. Teardown, a voxel-based game featuring fully destructible environments, developed and published by the studio Tuxedo Labs; The Sandbox; Trove is a voxel-based MMORPG with building elements, developed and published by Trion Worlds. [21]

  7. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    Camera lens simulations can be made more realistic by modeling the way light is refracted by the components of the lens. Motion blur is often simulated if film or video frames are being rendered. [ 11 ] [ 15 ] Simulated lens flare and bloom are sometimes added to make the image appear subjectively brighter (although the design of real cameras ...

  8. Volumetric capture - Wikipedia

    en.wikipedia.org/wiki/Volumetric_capture

    Volumetric capture or volumetric video is a technique that captures a three-dimensional space, such as a location or performance. [1] This type of volumography acquires data that can be viewed on flat screens as well as using 3D displays and VR headset .

  9. Volumetric path tracing - Wikipedia

    en.wikipedia.org/wiki/Volumetric_path_tracing

    Volumetric path tracing is a method for rendering images in computer graphics which was first introduced by Lafortune and Willems. [1] This method enhances the rendering of the lighting in a scene by extending the path tracing method with the effect of light scattering. It is used for photorealistic effects of participating media like fire ...