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This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
These wild mages were one of Tome of Magic's most long-lasting additions to D&D, as their reappeared as a prestige class for 3.5e in Complete Arcane (2004)" [54] In 4th and 5th edition, wild magic appears as an option for sorcerer; as a spell source in 4th edition's Player's Handbook 2 (2009), and as a subclass option in 5th edition's Player's ...
Van Richten's Guide to Vampires [9] RR3 9345 Nigel D. Findley: 1991 ISBN 1-56076-151-2: AD&D 2nd ed. accessory Islands of Terror: RR4 9348 Colin McComb, Scott Bennie: 1992 ISBN 1-56076-349-3: AD&D 2nd ed. accessory Van Richten's Guide to Ghosts: RR5 9355 William W. Connors 1992 ISBN 1-56076-351-5: AD&D 2nd ed. accessory Forbidden Lore [10] 1079
The fey'ri and tanna'ruk tieflings appeared in Monsters of Faerun (2001). [16] The tiefling is presented as a player character race for the Forgotten Realms setting in the Forgotten Realms Campaign Setting (2001), [ 17 ] and the tiefling and fey'ri appear as player character races in Races of Faerûn (2003).
The Wild Beyond the Witchlight is designed to take player characters from level 1 to level 8 in the first 5th Edition adventure set in the Feywild.It is setting neutral allowing the Dungeon Master to transition the players from any starting location to the Prismeer, a Feywild domain of delight, via the Witchlight Carnival with two plot hook options.
Guildmasters' Guide to Ravnica is a sourcebook that details the Ravnica campaign setting for the 5th edition of the Dungeons & Dragons fantasy role-playing game published in November 2018. [1] The world of Ravnica was originally created for the Magic: The Gathering collectible card game and first appeared in the card set Ravnica: City of Guilds ...
The Guide to Hell instead portrays the Blood War as a distraction by Asmodeus to hide his true goal of usurping divine power and reshaping the multiverse. [71] Later official materials claim Asmodeus possesses a piece of the pure elemental chaos Tharizdun used to create the Abyss. The demons are drawn to this and seek to reclaim it. [71]
The in-game mechanic to transition the Forgotten Realms from 4th Edition to 5th Edition was called the Second Sundering; this undid the effects of the Spellplague which restored much of the world to its pre-Spellplague state. [15] [16] [17] Mystra is listed as the goddess of magic for the Forgotten Realms setting in the Player's Handbook (2014).