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Whole program optimization (WPO) is the compiler optimization of a program using information about all the modules in the program. Normally, optimizations are performed on a per module, "compiland", basis; but this approach, while easier to write and test and less demanding of resources during the compilation itself, does not allow certainty about the safety of a number of optimizations such ...
The code may not be optimized to any particular machine or may be tuned to work best on the most popular machine while working less optimally on others. Special-purpose use: If the software is compiled for machines with uniform characteristics, then the compiler can heavily optimize the generated code for those machines.
The AMD Optimizing C/C++ Compiler (AOCC) is an optimizing C/C++ and Fortran compiler suite from AMD targeting 32-bit and 64-bit Linux platforms. [1] [2] It is a proprietary fork of LLVM + Clang with various additional patches to improve performance for AMD's Zen microarchitecture in Epyc, and Ryzen microprocessors.
In C++ computer programming, copy elision refers to a compiler optimization technique that eliminates unnecessary copying of objects.. The C++ language standard generally allows implementations to perform any optimization, provided the resulting program's observable behavior is the same as if, i.e. pretending, the program were executed exactly as mandated by the standard.
The HotSpot Java virtual machine (JVM) uses profile-guided optimization to dynamically generate native code. As a consequence, a software binary is optimized for the actual load it is receiving. If the load changes, adaptive optimization can dynamically recompile the running software to optimize it for the new load. This means that all software ...
An automatic optimizer (or optimizing compiler, a program that performs code optimization) may itself have to be optimized, either to further improve the efficiency of its target programs or else speed up its own operation. A compilation performed with optimization "turned on" usually takes longer, although this is usually only a problem when ...
Dead code is normally considered dead unconditionally. Therefore, it is reasonable attempting to remove dead code through dead-code elimination at compile time. However, in practice it is also common for code sections to represent dead or unreachable code only under certain conditions, which may not be known at the time of compilation or assembly.
Unless performed transparently by an optimizing compiler, the code may become less readable. If the code in the body of the loop involves function calls, it may not be possible to combine unrolling with inlining, since the increase in code size might be excessive. Thus, there can be a trade-off between the two optimizations.