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  2. SimCity 4 - Wikipedia

    en.wikipedia.org/wiki/SimCity_4

    SimCity 4 is a city-building simulation computer game developed by Maxis, a subsidiary of Electronic Arts. The game was released in January 2003 for Microsoft Windows and in June 2003 for Mac OS X. It is the fourth major installment in the SimCity series. SimCity 4 has a single expansion pack called Rush Hour which adds features to the game.

  3. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    Mod packs are groups of mods put into one package for download, often with an auto-installer. A mod pack's purpose is to make it easier for the player to install and manage multiple mods. [73] Mod packs may be created with the purpose of making the original game more accessible to new players or to make the game harder for veterans to enjoy.

  4. List of Sim video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Sim_video_games

    The game was remade by fans as a complete total conversion mod for SimCity 4, and is in beta 3 phase. [ 3 ] MySims Social – A game intended to launch on Facebook with The Sims Social and SimCity Social , it never was completed.

  5. SimCity 4 reminds us why the series needed to change - AOL

    www.aol.com/news/2013-03-21-simcity-4-vs-simcity...

    Reading other SimCity reviews, I caught on to a kind of collective fondness for the last game in the series, SimCity 4, which. As a mea culpa for SimCity's disastrous debut, Electronic Arts ...

  6. Source port - Wikipedia

    en.wikipedia.org/wiki/Source_port

    Source ports share the similarity with unofficial patches that both don't change the original gameplay as such projects are by definition mods. However many source ports add support for gameplay mods, which is usually optional (e.g. DarkPlaces consists of a source port engine and a gameplay mod that are even distributed separately [4]). While ...

  7. SimCity - Wikipedia

    en.wikipedia.org/wiki/SimCity

    SimCity is an open-ended city-building video game franchise originally designed by Will Wright.The first game in the series, SimCity, was published by Maxis in 1989 and was followed by several sequels and many other spin-off Sim titles, including 2000's The Sims, which itself became a best-selling computer game and franchise. [1]

  8. SimCity (2013): How to Increase Density - AOL

    www.aol.com/news/2013-03-12-simcity-2013-how-to...

    In SimCity (the 2013 version, aka SimCity 5) on the PC, unlike in SimCity 4, there are no longer set zone densities. The density that a zone becomes is now dependent on other factors. The primary ...

  9. Open-source video game - Wikipedia

    en.wikipedia.org/wiki/Open-source_video_game

    Examples include Warzone 2100 (a real-time strategy game) [11] and Micropolis (a city-building simulator based on the SimCity source code). Advantage of such continuation projects is that these games are already "complete" as graphic and audio content is available, and therefore the open-source authors can focus on porting , fixing bugs or ...