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A property is a subset of a Bean's state. The values assigned to the properties determine the behaviour and appearance of that component. They are set through a setter method and can be obtained by a getter method. Customization A customizer can provide a step-by-step guide that the process must follow to use the component in a specific context ...
Often a setter is accompanied by a getter, which returns the value of the private member variable. They are also known collectively as accessors . The mutator method is most often used in object-oriented programming , in keeping with the principle of encapsulation .
The Metadata Facility for Java is a specification for Java that defines an API for annotating fields, methods, and classes as having particular attributes that indicate they should be processed in specific ways by development tools, deployment tools, or run-time libraries.
In computer programming, field encapsulation involves providing methods that can be used to read from or write to the field rather than accessing the field directly. . Sometimes these accessor methods are called getX and setX (where X is the field's name), which are also known as mutato
In addition to processing an annotation using an annotation processor, a Java programmer can write their own code that uses reflection to process the annotation. Java SE 5 supports a new interface that is defined in the java.lang.reflect package.
Javadoc is an API documentation generator for the Java programming language. Based on information in Java source code, Javadoc generates documentation formatted as HTML and via extensions, other formats. [1] Javadoc was created by Sun Microsystems and is owned by Oracle today.
Multi-objective optimization or Pareto optimization (also known as multi-objective programming, vector optimization, multicriteria optimization, or multiattribute optimization) is an area of multiple-criteria decision making that is concerned with mathematical optimization problems involving more than one objective function to be optimized simultaneously.
A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.