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  2. Fortnite seasonal events - Wikipedia

    en.wikipedia.org/wiki/Fortnite_seasonal_events

    To monetize the game, Epic Games had built an in-game storefront to offer cosmetics in the form of character skins, emotes, and other customization items for the player to use with their game avatar for Fortnite Battle Royale, using "V-Bucks" as the form of in-game currency to make these purchases.

  3. Fortnite - Wikipedia

    en.wikipedia.org/wiki/Fortnite

    Fortnite is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower defense-shooter and ...

  4. Fortnite OG: All Weapons, Skins, Map Changes, And When They ...

    www.aol.com/lifestyle/fortnite-og-weapons-skins...

    November 10: V27.10 - A snow biome and Frosty Flights return to the map, alongside the Flint-Knock Pistol, Minigun and Quad Launcher, Poison Dart Trap, Itemized Glider Redeploy and Buried Treasure.

  5. Fortnite Battle Royale - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Battle_Royale

    Fortnite Battle Royale is a 2017 battle royale video game produced by Epic Games.It was originally developed as a companion game part of the early access version of Fortnite: Save the World, a cooperative survival game, before separating from it and then dropping the early access label on June 29, 2020.

  6. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Shaders are written to apply transformations to a large set of elements at a time, for example, to each pixel in an area of the screen, or for every vertex of a model. This is well suited to parallel processing , and most modern GPUs have multiple shader pipelines to facilitate this, vastly improving computation throughput.

  7. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Shaders are written in OpenGL Shading Language and compiled. The compiled programs are executed on the GPU. The compiled programs are executed on the GPU. OpenGL Shading Language ( GLSL ) is a high-level shading language with a syntax based on the C programming language .

  8. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    1CC Abbreviation of one-credit completion or one-coin clear. To complete an arcade (or arcade-style) game without using continues. [1]1-up An object that gives the player an extra life (or attempt) in games where the player has a limited number of chances to complete a game or level.

  9. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    Volume shaders manipulate the color of light as it passes through a volume. They create effects such as fog. Imager shaders describe a color transformation to final pixel values. This is like an image filter, except the imager shader operates on data prior to quantization. Such data have more dynamic range and color resolution than can be ...

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