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  2. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Pólya mentions that there are many reasonable ways to solve problems. [3] The skill at choosing an appropriate strategy is best learned by solving many problems. You will find choosing a strategy increasingly easy. A partial list of strategies is included: Guess and check [9] Make an orderly list [10] Eliminate possibilities [11] Use symmetry [12]

  3. How to Design Programs - Wikipedia

    en.wikipedia.org/wiki/How_to_Design_Programs

    The book introduces the concept of a design recipe, a six-step process for creating programs from a problem statement. While the book was originally used along with the education project TeachScheme! (renamed ProgramByDesign), it has been adopted at many colleges and universities for teaching program design principles.

  4. How to Solve it by Computer - Wikipedia

    en.wikipedia.org/wiki/How_to_solve_it_by_computer

    How to Solve it by Computer is a computer science book by R. G. Dromey, [1] first published by Prentice-Hall in 1982. It is occasionally used as a textbook, especially in India.

  5. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business and technical fields.

  6. What If? (book) - Wikipedia

    en.wikipedia.org/wiki/What_If?_(book)

    Munroe signed up after hearing about it from a friend and decided to teach a class on energy. Though the lecture felt "dry" at first, once Munroe started bringing up examples from Star Wars and The Lord of the Rings, the students became more excited. The entire second half of the class was eventually spent solving mathematical and physics problems.

  7. Tutorial - Wikipedia

    en.wikipedia.org/wiki/Tutorial

    At the two campuses of St. John's College, U.S. and a few other American colleges with a similar version of the Great Books program, a "tutorial" is a class of 12–16 students who meet regularly with the guidance of a tutor. The tutorial focuses on a certain subject area (e.g., mathematics tutorial, language tutorial) and generally proceeds ...

  8. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    A Sudoku starts with some cells containing numbers (clues), and the goal is to solve the remaining cells. Proper Sudokus have one solution. [1] Players and investigators use a wide range of computer algorithms to solve Sudokus, study their properties, and make new puzzles, including Sudokus with interesting symmetries and other properties.

  9. Kuder–Richardson formulas - Wikipedia

    en.wikipedia.org/wiki/Kuder–Richardson_formulas

    The name of this formula stems from the fact that is the twentieth formula discussed in Kuder and Richardson's seminal paper on test reliability. [1] It is a special case of Cronbach's α, computed for dichotomous scores. [2] [3] It is often claimed that a high KR-20 coefficient (e.g., > 0.90) indicates a homogeneous test. However, like ...