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  2. Chill (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Chill_(role-playing_game)

    Chill is inspired by, and attempts to capture the feel of, 20th-century horror films, where usual foes are vampires, werewolves, mummies, ghosts, and ghouls. [2] Players take on the role of envoys, [3] members of a secret organization known as S.A.V.E. (Societas Argenti Viae Eternitata, or, The Eternal Society of the Silver Way) [4] that tracks down and eliminates evil in the world.

  3. Pacesetter Ltd - Wikipedia

    en.wikipedia.org/wiki/Pacesetter_Ltd

    Chill was possibly Pacesetter's most well-known product. [2] It was subsequently republished in revised form by Mayfair Games after Pacesetter's demise. When the company 54°40' Orphyte was founded in 1991, they purchased many of the product rights to Pacesetter's games and all of its backstock. [1]: 199 Chill is owned by

  4. Vampires (Chill) - Wikipedia

    en.wikipedia.org/wiki/Vampires_(Chill)

    Vampires makes a good supplement for Chill and fascinating reading for those who enjoy vampire tales." [3] In Issue 186 of Dragon (October 1992), Rick Swan called this "the best of the Chill sourcebooks — in fact, one of the best horror sourcebooks, period." Swan described the writing style of Gali Sanchez and Michael Williams as "a ...

  5. Wolves of Freeport - Wikipedia

    en.wikipedia.org/wiki/Wolves_of_Freeport

    DriveThruRPG was established in 2004 by Mike Todd, Chris McDonough and Steve Wieck. [5]In 2005, DriveThruRPG abandoned selling DRM protected products. The Washington Post reported that "customers hated the hassle of dealing with it, and it didn't offer very good protection against piracy, Wieck said.

  6. Steve Wieck - Wikipedia

    en.wikipedia.org/wiki/Steve_Wieck

    Steve Wieck and his brother Stewart Wieck had their first published work in 1986 as the adventure The Secret in the Swamp for Villains & Vigilantes from FGU. [1]: 215 Later that same year, while they were still in high school, the brothers began self-publishing their own magazine, Arcanum; Stewart soon retitled the magazine as White Wolf, publishing the first issue in August 1986.

  7. d20 Modern - Wikipedia

    en.wikipedia.org/wiki/D20_Modern

    d20 Modern is a modern fantasy role-playing game system designed by Bill Slavicsek, Jeff Grubb, Rich Redman, and Charles Ryan.The system's core rulebook was published by Wizards of the Coast on November 1, 2002; by 2006, ten additional supplements were released.

  8. Traveller (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Traveller_(role-playing_game)

    In the October–November 1981 edition of White Dwarf, Andy Slack reviewed the Deluxe Traveller Edition, a compilation of the three original rules booklets, plus Book 0 - An Introduction to Traveller, and an adventure, "The Imperial Fringe". Slack thought this edition was better laid out, and "typos have been rectified."

  9. Dungeon Master's Guide - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Guide

    The 3rd edition D&D Dungeon Master's Guide was published in September 2000. [17] Monte Cook, Jonathan Tweet, and Skip Williams all contributed to the 3rd edition Player's Handbook, Dungeon Master's Guide, and Monster Manual, and then each designer wrote one of the books based on those contributions. [18] Cook is credited with the book's design.