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  2. Chill (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Chill_(role-playing_game)

    Chill is inspired by, and attempts to capture the feel of, 20th-century horror films, where usual foes are vampires, werewolves, mummies, ghosts, and ghouls. [2] Players take on the role of envoys, [3] members of a secret organization known as S.A.V.E. (Societas Argenti Viae Eternitata, or, The Eternal Society of the Silver Way) [4] that tracks down and eliminates evil in the world.

  3. Pacesetter Ltd - Wikipedia

    en.wikipedia.org/wiki/Pacesetter_Ltd

    Chill was possibly Pacesetter's most well-known product. [2] It was subsequently republished in revised form by Mayfair Games after Pacesetter's demise. When the company 54°40' Orphyte was founded in 1991, they purchased many of the product rights to Pacesetter's games and all of its backstock. [1]: 199 Chill is owned by

  4. Sean Patrick Fannon - Wikipedia

    en.wikipedia.org/wiki/Sean_Patrick_Fannon

    Sean Patrick Fannon is an American role-playing game designer and writer. He has been working in the gaming industry since 1988, and is best known for his work with the Savage Worlds game system, including his epic fantasy setting, Shaintar, and his conversion of the classic game Rifts.

  5. Vampires (Chill) - Wikipedia

    en.wikipedia.org/wiki/Vampires_(Chill)

    Vampires makes a good supplement for Chill and fascinating reading for those who enjoy vampire tales." [3] In Issue 186 of Dragon (October 1992), Rick Swan called this "the best of the Chill sourcebooks — in fact, one of the best horror sourcebooks, period." Swan described the writing style of Gali Sanchez and Michael Williams as "a ...

  6. DriveThruRPG - Wikipedia

    en.wikipedia.org/?title=DriveThruRPG&redirect=no

    From Wikipedia, the free encyclopedia. Redirect page. Redirect to: Wolves of Freeport; Retrieved from "https: ... DriveThruRPG. Add languages ...

  7. Wolves of Freeport - Wikipedia

    en.wikipedia.org/wiki/Wolves_of_Freeport

    DriveThruRPG was established in 2004 by Mike Todd, Chris McDonough and Steve Wieck. [5]In 2005, DriveThruRPG abandoned selling DRM protected products. The Washington Post reported that "customers hated the hassle of dealing with it, and it didn't offer very good protection against piracy, Wieck said.

  8. Three Hours To Change Your Life - images.huffingtonpost.com

    images.huffingtonpost.com/2013-01-04-ThreeHours...

    2. Read Part One and Part Two as preparation for your workshop, perhaps making notes as you read. When you've finished, set aside three hours and write your answers to the questions in Part Three. Whatever your choice, enjoy the journey! THE TURNING POINT The idea started on New Year’s Day in 1980, when my boyfriend (now my

  9. Steve Wieck - Wikipedia

    en.wikipedia.org/wiki/Steve_Wieck

    Steve Wieck and his brother Stewart Wieck had their first published work in 1986 as the adventure The Secret in the Swamp for Villains & Vigilantes from FGU. [1]: 215 Later that same year, while they were still in high school, the brothers began self-publishing their own magazine, Arcanum; Stewart soon retitled the magazine as White Wolf, publishing the first issue in August 1986.