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  2. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In 1974, the 36-page "Volume 1: Men & Magic" pamphlet was published as part of the original Dungeons & Dragons boxed set and included 12 pages about magic.It primarily describes individual spells where the "spells often but not always have both duration and ranges, and the explanation of spells frequently references earlier Chainmail materials".

  3. Medieval European magic - Wikipedia

    en.wikipedia.org/wiki/Medieval_European_magic

    Books like the "leechbook" and the Lacnunga were essentially recipe books that contained details on what each recipe could be used for and it gave detailed descriptions of the plants that were used for healing. Each book contained different content, because popular belief was always changing.

  4. Wizard101 - Wikipedia

    en.wikipedia.org/wiki/Wizard101

    A wizard first starting the game must choose a school: Fire, Ice, Storm, Myth, Life, Death, or Balance, each complete with their own set of unique spells and playstyles. The game is based around "duels": two teams made up of one to four players or computer enemies on each team who take turns casting spells. Spells can be cast using "pips".

  5. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...

  6. Ceremonial magic - Wikipedia

    en.wikipedia.org/wiki/Ceremonial_magic

    The only contents found in a grimoire would be information on spells, rituals, the preparation of magical tools, and lists of ingredients and their magical correspondences. In this manner, while all books on magic could be thought of as grimoires, not all magical books should be thought of as grimoires.

  7. Grimoire - Wikipedia

    en.wikipedia.org/wiki/Grimoire

    This design for an amulet comes from the Black Pullet grimoire.. A grimoire (/ ɡ r ɪ m ˈ w ɑːr /) (also known as a book of spells, magic book, or a spellbook) [citation needed] is a textbook of magic, typically including instructions on how to create magical objects like talismans and amulets, how to perform magical spells, charms, and divination, and how to summon or invoke supernatural ...

  8. Magic in Middle-earth - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Middle-earth

    Spell-wrapped weapons: Men of Númenor wielded named swords forged by Elves with power to shine in presence of Orcs, [10] or to break spells protecting the Nazgûl [T 13] [6] Narsil (Andúril), [T 12] [T 2] Orcrist, and Glamdring; Morgul knife used by Nazgûl on Weathertop; [T 5] battering-ram Grond had evil spells of destruction written around ...

  9. List of Magic: The Gathering novels - Wikipedia

    en.wikipedia.org/wiki/List_of_Magic:_The...

    The following is a list of novels based in the setting of the collectible card game Magic: The Gathering.When Wizards of the Coast was asked how the novels and cards influence each other, Brady Dommermuth, Magic's Creative Director, responded by saying "generally the cards provide the world in which the novels are set, and the novels sometimes provide characters represented on cards.