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  2. Job Simulator - Wikipedia

    en.wikipedia.org/wiki/Job_Simulator

    Job Simulator: The 2050 Archive, (also known as simply Job Simulator), is a virtual reality simulation video game developed and published by Owlchemy Labs for Microsoft Windows, PlayStation 4, PlayStation 5, Apple Vision Pro, Oculus Quest, Oculus Quest 2 and Meta Quest 3, in which players participate in comical approximations of real-world jobs.

  3. Voice acting - Wikipedia

    en.wikipedia.org/wiki/Voice_acting

    [a] Examples of voice work include animated, off-stage, off-screen, or non-visible characters in various works such as films, dubbed foreign films, anime, television shows, video games, cartoons, documentaries, commercials, audiobooks, radio dramas and comedies, amusement rides, theater productions, puppet shows, and audio games.

  4. Roger Craig Smith - Wikipedia

    en.wikipedia.org/wiki/Roger_Craig_Smith

    Roger Craig Smith is an American voice actor. He is known for his voice roles in video games such as Chris Redfield in the Resident Evil series (2009–2017), Ezio Auditore da Firenze in the Assassin's Creed series (2009–2011), Kyle Crane in Dying Light (2015), the titular character (among other characters) in the Sonic the Hedgehog series (2010–present), and Mirage in Apex Legends.

  5. Jenny LeClue - Wikipedia

    en.wikipedia.org/wiki/Jenny_LeClue

    Jenny LeClue - Detectivú is an adventure game developed and published by Mografi. It was released for iOS (as a launch title for Apple Arcade), Microsoft Windows, macOS and Linux in September 2019. [1] The Spoken Secrets Edition added full voice acting as a free update on July 24, 2020. [2]

  6. Actors union announces deal for AI voice acting licensing in ...

    www.aol.com/news/actors-union-announces-deal-ai...

    In September, video game voice actors and motion capture performers voted to authorize a strike if negotiations on a new labor contract failed. Duncan Crabtree-Ireland, SAG-AFTRA’s national ...

  7. Arcade Spirits - Wikipedia

    en.wikipedia.org/wiki/Arcade_Spirits

    Gagne explained that the voice acting was the most difficult part of the development, though voice director Jacob Burgess made it significantly easier for it to get done. Schumann, meanwhile, regarded time management as the most difficult part, owing to their full-time jobs outside of developing Arcade Spirits .