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  2. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    Doing a Fisher–Yates shuffle involves picking uniformly distributed random integers from various ranges. Most random number generators, however — whether true or pseudorandom — will only directly provide numbers in a fixed range from 0 to RAND_MAX, and in some libraries, RAND_MAX may be as low as 32767. [15]

  3. Linear congruential generator - Wikipedia

    en.wikipedia.org/wiki/Linear_congruential_generator

    Using a = 4 and c = 1 (bottom row) gives a cycle length of 9 with any seed in [0, 8]. A linear congruential generator (LCG) is an algorithm that yields a sequence of pseudo-randomized numbers calculated with a discontinuous piecewise linear equation. The method represents one of the oldest and best-known pseudorandom number generator algorithms.

  4. Range (statistics) - Wikipedia

    en.wikipedia.org/wiki/Range_(statistics)

    In descriptive statistics, the range of a set of data is size of the narrowest interval which contains all the data. It is calculated as the difference between the largest and smallest values (also known as the sample maximum and minimum). [1] It is expressed in the same units as the data. The range provides an indication of statistical dispersion.

  5. Bogosort - Wikipedia

    en.wikipedia.org/wiki/Bogosort

    import random # bogosort # what happens is there is a random array that is generated by the last function # the first function checks whether the array is sorted or not # the second function repeatedly shuffles the array for as long as it remains unsorted # and that's it # happy coding => # this function checks whether or not the array is sorted def is_sorted (random_array): for i in range (1 ...

  6. Range (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Range_(computer_programming)

    Range of a variable. The range of a variable is given as the set of possible values that that variable can hold. In the case of an integer, the variable definition is restricted to whole numbers only, and the range will cover every number within its range (including the maximum and minimum). For example, the range of a signed 16-bit integer ...

  7. Random variable - Wikipedia

    en.wikipedia.org/wiki/Random_variable

    A random variable (also called random quantity, aleatory variable, or stochastic variable) is a mathematical formalization of a quantity or object which depends on random events. [1] The term 'random variable' in its mathematical definition refers to neither randomness nor variability [2] but instead is a mathematical function in which.

  8. Integer overflow - Wikipedia

    en.wikipedia.org/wiki/Integer_overflow

    In computer programming, an integer overflow occurs when an arithmetic operation on integers attempts to create a numeric value that is outside of the range that can be represented with a given number of digits – either higher than the maximum or lower than the minimum representable value. The most common result of an overflow is that the ...

  9. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    A pseudorandom number generator (PRNG), also known as a deterministic random bit generator (DRBG), [1] is an algorithm for generating a sequence of numbers whose properties approximate the properties of sequences of random numbers. The PRNG-generated sequence is not truly random, because it is completely determined by an initial value, called ...