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  2. Jessica Fridrich - Wikipedia

    en.wikipedia.org/wiki/Jessica_Fridrich

    Jessica Fridrich (born Jiří Fridrich) is a professor at Binghamton University, who specializes in data hiding applications in digital imagery.She is also known for documenting and popularizing the CFOP method (sometimes referred to as the "Fridrich method"), one of the most commonly used methods for speedsolving the Rubik's Cube, also known as speedcubing. [1]

  3. CFOP method - Wikipedia

    en.wikipedia.org/wiki/CFOP_method

    Cube mid-solve on the OLL step. The CFOP method (Cross – F2L (first 2 layers) – OLL (orientate last layer) – PLL (permutate last layer)), also known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3×3×3 Rubik's Cube. It is one of the fastest methods with the other most notable ones being Roux and ZZ.

  4. Gilles Roux - Wikipedia

    en.wikipedia.org/wiki/Gilles_Roux

    Over a span of years, Gilles Roux developed his own method to solve the 3x3x3 cube. Using a smaller quantity of memorized algorithms than most methods of solving, Roux still found his method to be fast and efficient. The first step of the Roux method is to form a 3×2×1 block. The 3×2×1 block is usually placed in the lower portion of the ...

  5. Polynomial root-finding - Wikipedia

    en.wikipedia.org/wiki/Polynomial_root-finding

    The oldest method for computing the number of real roots, and the number of roots in an interval results from Sturm's theorem, but the methods based on Descartes' rule of signs and its extensions—Budan's and Vincent's theorems—are generally more efficient. For root finding, all proceed by reducing the size of the intervals in which roots ...

  6. Anthony Michael Brooks - Wikipedia

    en.wikipedia.org/wiki/Anthony_Michael_Brooks

    He specializes in the 2x2 cube and classic 3x3 cube, and used to be officially ranked in the top five [1] in the world in both categories as recognized by the World Cube Association. Since learning to solve the cube in March 2008, Brooks has become known for developing advanced speedsolving methods as well as frequently promoting speedcubing in ...

  7. Marching tetrahedra - Wikipedia

    en.wikipedia.org/wiki/Marching_tetrahedra

    Marching tetrahedra computes up to nineteen edge intersections per cube, where marching cubes only requires twelve. Only one of these intersections cannot be shared with an adjacent cube (the one on the main diagonal), but sharing on all faces of the cube complicates the algorithm and increases memory requirements considerably.

  8. Minh Thai - Wikipedia

    en.wikipedia.org/wiki/Minh_Thai

    Minh Thai (born 1965 as Thái Minh) is a Vietnamese-American speedcuber.As a sixteen-year-old Eagle Rock High School student from Los Angeles, he won the first world championship on June 5, 1982 in Budapest by solving a Rubik's Cube in 22.95 seconds. [1]

  9. The Simple Solution to Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/The_Simple_Solution_to...

    The Simple Solution to Rubik's Cube by James G. Nourse is a book that was published in 1981. The book explains how to solve the Rubik's Cube. The book became the best-selling book of 1981, selling 6,680,000 copies that year. It was the fastest-selling title in the 36-year history of Bantam Books.