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  2. Graphics card - Wikipedia

    en.wikipedia.org/wiki/Graphics_card

    A modern consumer graphics card: A Radeon RX 6900 XT from AMD. A graphics card (also called a video card, display card, graphics accelerator, graphics adapter, VGA card/VGA, video adapter, display adapter, or colloquially GPU) is a computer expansion card that generates a feed of graphics output to a display device such as a monitor.

  3. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    OpenGL (Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.

  4. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    A Blender screenshot displaying the 3D test model Suzanne. Computer graphics deals with generating images and art with the aid of computers.Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications.

  5. AMD CrossFire - Wikipedia

    en.wikipedia.org/wiki/AMD_CrossFire

    ATI currently has not created the infrastructure to allow FireGL cards to be set up in a CrossFire configuration. The "slave" graphics card needed to be from the same family as the "master". An example of a limitation in regard to a Master-card configuration would be the first-generation CrossFire implementation in the Radeon X850 XT Master Card.

  6. PC Card - Wikipedia

    en.wikipedia.org/wiki/PC_Card

    PC Card is a parallel peripheral interface for laptop computers and PDAs. [1] The PCMCIA originally introduced the 16-bit ISA-based PCMCIA Card in 1990, but renamed it to PC Card in March 1995 to avoid confusion with the name of the organization. [2]

  7. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    [16]: 11.2.2 [37]: 8 Classical ray tracing (also called Whitted-style or recursive ray tracing) extends this method so it can render mirrors and transparent objects. If a ray traced backwards from the camera originates at a point on a mirror, the reflection formula from geometric optics is used to calculate the direction the reflected ray came ...

  8. GeForce 200 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_200_series

    11.2 44.9 512 1024 64.0 256 581 130 GeForce GTS 250 March 3, 2009 G92-428-B1 65 55 754 260 PCIe 2.0 x16 128:64:16 738 1836 2000 2200 11.808 47.232 512 1024 64.0 70.4 256 705.024 150 Some cards are rebranded GeForce 9800 GTX+ GeForce GTX 260 June 16, 2008 GT200-100-A2 65 1400 576 PCIe 2.0 x16 192:64:28 576 1242 1998 16.128 36.864 896 (1792) [6 ...