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  2. OpenSceneGraph - Wikipedia

    en.wikipedia.org/wiki/OpenSceneGraph

    It is intended to provide a minimal and complete Object-Oriented (OO) thread interface for C++ programmers. It is loosely modeled on the Java thread API, and the POSIX Threads standards . The architecture of OpenThreads is designed around "swappable" thread models which are defined at compile-time in a shared object library .

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Bolt was acquired by Unity Technologies in May 2020, henceforth introducing Visual Scripting in Unity Unreal Engine: C++: 1998 C++, Blueprints Yes 3D Cross-platform: Unreal series, Fortnite, Gears of War, Valorant: Proprietary: UnrealScript was removed in version 4 V-Play Game Engine: C++: QML, JavaScript: Yes 2D iOS, Android, Windows, macOS ...

  4. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    [65] [7] This was followed by version 2.1 in August 2016, which introduced an asset database, profiler, and plugin API. [66] Godot 3. Version 3.0 was released on 29 January 2018, adding a new PBR renderer implemented in OpenGL ES 3.0, virtual reality compatibility, and C# support (via Mono) [38] thanks to a $24,000 donation from Microsoft. [67]

  5. Code Ninjas - Wikipedia

    en.wikipedia.org/wiki/Code_Ninjas

    This curriculum focuses on the object-oriented nature in C# and how they can apply those principles in making games in Unity. The concepts are similar to past belts, but focuses on abstraction, which is the main premise of object-oriented languages, and learning how to use Unity and the tools it provides to effectively make games in a more ...

  6. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    Tuples – .NET Framework 4.0 but it becomes popular when C# 7.0 introduced a new tuple type with language support [104] Nested functions – C# 7.0 [104] Pattern matching – C# 7.0 [104] Immutability – C# 7.2 readonly struct C# 9 record types [105] and Init only setters [106] Type classes – C# 12 roles/extensions (in development [107])

  7. Text Object Model - Wikipedia

    en.wikipedia.org/wiki/Text_Object_Model

    The Text Object Model (TOM) is a Microsoft Windows API that provides developers with object-based rich text manipulation interfaces. It is implemented through COM , and can be accessed through Microsoft Word or additionally through the RichEdit controls that normally ship with Windows.

  8. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    The glTF format stores data primarily in JSON. The JSON may also contain blobs of binary data known as buffers, and refer to external files, for storing mesh data, images, etc. [7] The binary .glb format also contains JSON text, but serialized with binary chunk headers to allow blobs to be directly appended to the file.

  9. Open source - Wikipedia

    en.wikipedia.org/wiki/Open_source

    Blender, an open-source 3D graphics editor. Open-source software is software which source code is published and made available to the public, enabling anyone to copy, modify and redistribute the source code without paying royalties or fees. [44] LibreOffice and the GNU Image Manipulation Program are examples of open source software. As they do ...

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