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The first ClueFinders title, The ClueFinders 3rd Grade Adventures: The Mystery of Mathra, was released in January 1998, and The ClueFinders 4th Grade Adventures was released in July. The Learning Company used their new game as the prototype for Internet Applet technology, which allowed users to download supplementary activities from the ...
Windows, Macintosh. Release. July 13, 1998. Genre (s) Educational / Adventure. Mode (s) Single-player. The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid is a computer game in The Learning Company 's ClueFinders series, where the ClueFinders embark on an Egyptian adventure to save the world from the forces of chaos and Alistair Loveless.
About 70% of adults in the U.S. prison system read at or below the fourth-grade level, according to the 2003 National Adult Literacy Survey, noting that a "link between academic failure and delinquency, violence and crime is welded to reading failure." [9] 85% of US juvenile inmates are functionally illiterate [8]
JumpStart Adventures 4th Grade: Haunted Island is a personal computer game in Knowledge Adventure's JumpStart series of educational software intended to teach a fourth grade curriculum. The game was released on December 2, 1996. On November 24, 1997 and on August 26, 1998, revised versions of the game were published.
Tales of a Fourth Grade Nothing. Tales of a Fourth Grade Nothing is a children's novel written by American author Judy Blume and published in 1972. [1] It is the first in the Fudge series and was followed by Otherwise Known as Sheila the Great, Superfudge, Fudge-a-Mania, and Double Fudge (2002). [1][2] Although Otherwise Known as Sheila the ...
The Learning Company (TLC) was an educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California. The company produced a grade-based line of learning software, edutainment games, and productivity tools. Its titles included the flagship series Reader Rabbit, for preschoolers through second graders ...
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