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Website. developer.android.com /studio. Android Studio is the official [7] integrated development environment (IDE) for Google 's Android operating system, built on JetBrains ' IntelliJ IDEA software and designed specifically for Android development. [8] It is available for download on Windows, macOS and Linux based operating systems. [9]
Android software development is the process by which applications are created for devices running the Android operating system. Google states that [3] "Android apps can be written using Kotlin, Java, and C++ languages" using the Android software development kit (SDK), while using other languages is also possible.
Kotlin (/ ˈkɒtlɪn /) [2] is a cross-platform, statically typed, general-purpose high-level programming language with type inference. Kotlin is designed to interoperate fully with Java, and the JVM version of Kotlin's standard library depends on the Java Class Library, but type inference allows its syntax to be more concise.
The Android SDK is a software development kit for the Android software ecosystem that includes a comprehensive set of development tools. [2][3] These include a debugger, libraries, a handset emulator based on QEMU, documentation, sample code, and tutorials. The SDK is part of the official Android Studio IDE but its various tools and resources ...
Android Open Source resources and software database. F-Droid Repository of free and open-source Android software. PRISM Break – curated list of security focused open-source alternatives to mitigate some threats of PRISM, XKeyscore and Tempora. Droid-Break – curated list of general purpose open-source alternatives.
JavaFX 1.1 was based on the concept of a "common profile" that is intended to span across all devices supported by JavaFX. This approach makes it possible for developers to use a common programming model while building an application targeted for both desktop and mobile devices and to share much of the code, graphics assets and content between desktop and mobile versions.
jMonkeyEngine. jMonkeyEngine (abbreviated JME or jME) is an open-source and cross-platform game engine for developing 3D games written in Java. [2] It can be used to write games for Windows, Linux, macOS, Raspberry Pi, Android, and iOS (currently in alpha testing). It uses Lightweight Java Game Library as its default renderer, and also supports ...
OpenJDK (Open Java Development Kit) is a free and open-source implementation of the Java Platform, Standard Edition (Java SE). [2] It is the result of an effort Sun Microsystems began in 2006. The implementation is licensed under the GNU General Public License 2 with a linking exception, preventing components that linked to the Java Class ...