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Oculus Touch is a line of motion controller systems used by Meta Platforms (formerly Oculus) virtual reality headsets. The controller was first introduced in 2016 as a standalone accessory for the Oculus Rift CV1 , and began to be bundled with the headset and all future Oculus products beginning in July 2017.
The Quest 2 had faced criticism over the mandate that users must log in with a Facebook account in order to use the Quest 2 and any future Oculus products, including the amount of user data that could be collected by the company via virtual reality hardware and interactions, such as the user's surroundings, motions and actions, and biometrics.
Oculus Quest (Oculus Link) [111] 2019-11-18 [111] Inside-out markerless OLED 1440x1600 14.4 9:10 72 Hz 94º [112] Integrated stereo speakers, 2 mm × 3.5 mm headphone jack USB Type-C, Bluetooth, Wi-Fi 571 g Discontinued ($399 (64 GB), $499 (128 GB) at release) [113] No Yes Yes No Yes No Yes No 6DoF dual controllers tracked by HMD, hand tracking Yes
The Quest Pro uses Touch Pro controllers, a significant update to the Oculus Touch controllers used by prior Quest and Rift products. They have a more compact design with upgraded haptics, and replace the infrared sensor ring (which were tracked by the headset's cameras) with on-board motion tracking using embedded cameras and Qualcomm ...
The Oculus Quest and subsequent devices support "Meta Quest Link" (formerly known as "Oculus Link"), an OpenVR and OpenXR runtime that allows for PC VR games to be displayed on supported headsets connected via USB. In April 2021, Oculus released "Air Link," an alternative mode that uses WiFi for connectivity instead of USB.
The first-generation Oculus Quest is a discontinued virtual reality headset developed by Oculus (now Reality Labs), a brand of Facebook Inc., and released on May 21, 2019. Similar to its predecessor, Oculus Go , it is a standalone device, that can run games and software wirelessly under an Android -based operating system.