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Pathfinder Chronicles: Guide to Korvosa: March 2008 64 978-1-60125-078-0: Paperback PZO1106 Mike McArtor: Pathfinder Chronicles: Gazetteer: April 2008 64 978-1-60125-077-3: Paperback PZO1105 Jason Bulmahn, Erik Mona: Pathfinder Chronicles: Classic Monsters Revisited: April 2008 64 978-1-60125-079-7: Paperback PZO1107 James Jacobs et al.
All Pathfinder books are published under the terms of the Open Game License (OGL). [1] While the magazines Dragon and Dungeon were both licensed to make use of certain iconic elements of Dungeons & Dragons intellectual property, including material drawn from official settings published by Wizards of the Coast and unique monsters such as illithids, the terms of the OGL forbid the use of such ...
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The game is a sequel to Pathfinder: Kingmaker, the previous role-playing game of the same developer, but it does not follow the same story. The sequel builds on the engine from Kingmaker to address concerns raised by critics and players, and expands additional rulesets from the tabletop game, includes new character classes and the mythic progression system. [3]
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Paizo announced on March 18, 2008 that they would be launching the Pathfinder Roleplaying Game. [12] Through the new product line, Paizo would modify and update the System Reference Document version 3.5 under the terms of Wizards of the Coast's Open Gaming License. The Pathfinder Roleplaying Game would also support Paizo's Pathfinder campaign ...
Pathfinder is a tabletop role-playing game based on a d20 system, in which most outcomes are based on the roll of a 20-sided die along with additional modifiers.One player acts as the game master for one or more other players, guiding them through an adventure path (or module), which can consist of exploration, combat, and non-violent interactions with non-player characters.
While campaigns exist for many role-playing game systems, the specific term Adventure Path discussed here applies to published adventures for the Dungeons & Dragons and Pathfinder fantasy roleplaying games. Adventure Paths in opposition to normal campaigns usually have an own setting and rule set apart from the basic rules and settings.