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AGi32 is a simulation tool used for designing lighting projects and calculating the amount of light that will be delivered based on user-set parameters. The resulting calculations are commonly referred to as lighting layouts or point-by-points. AGi32 can calculate the amount of light that will be delivered in any kind of design, interior or ...
This is a list of lighting design software for use in analyzing photometrics, BIM (Building Information Modeling), and 3D modeling. The software is typically used by importing the structural design via CAD files. Then lighting elements are inserted. And finally, the lighting objects are associated with a photometry via IES files.
Until 2005, the software used a dBase-compatible database, but from version 5.0, it changed to Microsoft SQL. In 2006 the first web version was released as a simple, scaled-down version of 5.0 for Windows. This removed the need for a client installation and also made the system available to Macintosh users for the first time. In 2008, a ...
Art-Net is a royalty-free communications protocol for transmitting the DMX512-A lighting control protocol and Remote Device management (RDM) protocol over the User Datagram Protocol (UDP) of the Internet protocol suite. [1]
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The uIP is an open-source implementation of the TCP/IP network protocol stack intended for use with tiny 8- and 16-bit microcontrollers.It was initially developed by Adam Dunkels of the Networked Embedded Systems group at the Swedish Institute of Computer Science, licensed under a BSD style license, and further developed by a wide group of developers.
Aside from the TCP/IP stack, lwIP has several other important parts, such as a network interface, an operating system emulation layer, buffers and a memory management section. The operating system emulation layer and the network interface allow the network stack to be transplanted into an operating system, as it provides a common interface ...
Radiance calculates light values as floating point triplets, one each for red, green and blue. But storing a full double precision float for each channel (8 bytes × 3 = 24 bytes) is a burden even for modern systems. Two stages are used to compress the image data.