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Spherical triangle solved by the law of cosines. As in Euclidean geometry, one can use the law of cosines to determine the angles A, B, C from the knowledge of the sides a, b, c. In contrast to Euclidean geometry, the reverse is also possible in both non-Euclidean models: the angles A, B, C determine the sides a, b, c.
A formula for computing the trigonometric identities for the one-third angle exists, but it requires finding the zeroes of the cubic equation 4x 3 − 3x + d = 0, where is the value of the cosine function at the one-third angle and d is the known value of the cosine function at the full angle.
If the law of cosines is used to solve for c, the necessity of inverting the cosine magnifies rounding errors when c is small. In this case, the alternative formulation of the law of haversines is preferable. [3] A variation on the law of cosines, the second spherical law of cosines, [4] (also called the cosine rule for angles [1]) states:
The spherical cosine formulae were originally proved by elementary geometry and the planar cosine rule (Todhunter, [1] Art.37). He also gives a derivation using simple coordinate geometry and the planar cosine rule (Art.60). The approach outlined here uses simpler vector methods. (These methods are also discussed at Spherical law of cosines.)
Similar right triangles illustrating the tangent and secant trigonometric functions Trigonometric functions and their reciprocals on the unit circle. The Pythagorean theorem applied to the blue triangle shows the identity 1 + cot 2 θ = csc 2 θ, and applied to the red triangle shows that 1 + tan 2 θ = sec 2 θ.
The cosine, cotangent, and cosecant are so named because they are respectively the sine, tangent, and secant of the complementary angle abbreviated to "co-". [32] With these functions, one can answer virtually all questions about arbitrary triangles by using the law of sines and the law of cosines. [33]
There are several equivalent ways for defining trigonometric functions, and the proofs of the trigonometric identities between them depend on the chosen definition. The oldest and most elementary definitions are based on the geometry of right triangles and the ratio between their sides.
The sine and the cosine functions, for example, are used to describe simple harmonic motion, which models many natural phenomena, such as the movement of a mass attached to a spring and, for small angles, the pendular motion of a mass hanging by a string. The sine and cosine functions are one-dimensional projections of uniform circular motion.