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Tsukasa Kotobuki (ことぶき つかさ, Kotobuki Tsukasa, born 1970) is a Japanese character designer for various games and anime series such as Saber Marionette J, VS Knight Lamune & 40 Fire, Cyber Team in Akihabara and Battle Arena Toshinden. He also did the art for Sword of the Dark Ones.
Battle Arena Toshinden (anime) Battle Arena Toshinden 2; Battle Arena Toshinden 3; T. Toshinden 4 This page was last edited on 14 June 2024, at 20:34 (UTC). Text is ...
Battle Arena Toshinden, released as Toh Shin Den [a] [b] [2] in Japan, is a 1995 fighting video game developed by Tamsoft and published by Takara for the PlayStation. [3] It was one of the first fighting games, after Virtua Fighter on arcade and console, to boast polygonal characters in a 3D environment, and features a sidestep maneuver which is credited for taking the genre into "true 3D."
In the final round of the Battle Arena Toshinden tournament, Eiji Shinjo faces the tournament's sponsor, Gaia, in a final duel. Gaia mentions that Eiji's skills are comparable to those of his long-lost brother, Sho, but before he can explain, the fight is interrupted by a man called Chaos, who works for the same Organization as Gaia and has been sent to eliminate him upon discovering that Gaia ...
List of A.I. Love You characters; List of ACCA: 13-Territory Inspection Dept. characters; List of Accel World characters; List of Ace Attorney characters; List of Ace of Diamond characters; List of Afro Samurai characters; List of Ai Yori Aoshi characters; List of Air Gear characters; List of Akame ga Kill! characters; List of Akumetsu characters
Battle Arena Toshinden 2, or Toshinden 2 (闘神伝2) in Japan, is a 1995 fighting video game developed by Tamsoft and published by Takara.Unlike the original Battle Arena Toshinden which was only for home systems, this sequel was originally a coin-operated arcade game for the Sony ZN-1 hardware, released in November 1995 and distributed by Capcom [10] before its port to PlayStation shortly ...
Multiplayer online battle arena (MOBA) [a] is a subgenre of strategy video games where two teams of players compete on a predefined battlefield, each controlling a single character with distinctive abilities. These abilities become more powerful as the match progresses, allowing characters to contribute more effectively to the team's overall ...
Battle Arena Toshinden 3 is a 1996 fighting game developed by Tamsoft and published by Takara for the PlayStation. Released in December 1996 and globally in March 1997, it serves as the sequel to Battle Arena Toshinden 2. There were changes such as enclosed arenas and altered mechanics.