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  2. Magic systems in games - Wikipedia

    en.wikipedia.org/wiki/Magic_systems_in_games

    The magic system of the Demon City Shinjuku Role-Playing Game (2000) advanced the game mechanics of Big Eyes, Small Mouth. [ 6 ] : 336 The magic system of Sovereign Stone expanded the dice-rolling system of the game; it can take some time to cast so every turn a magician accumulates points and much reach a certain total for the spell to be cast ...

  3. Treasure of the Rudras - Wikipedia

    en.wikipedia.org/wiki/Treasure_of_the_Rudras

    The game features a magic system where the player can create magic spells by entering words up to six katakana characters. [2] Whereas most console RPGs give the player access to a limited number of precreated spells, it allows the player nearly total creative freedom. [1]

  4. Magic: The Gathering - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering

    Acclaim developed a real-time strategy game Magic: The Gathering: BattleMage in 2003, in which the player's abilities were inspired by the various cards. [221] [223] Acclaim also had made a 1997 arcade game Magic: The Gathering – Armageddon, a Breakout-style trackball-based game, but only as many as six cabinets were known to have been made ...

  5. Shadowrun - Wikipedia

    en.wikipedia.org/wiki/Shadowrun

    Shadowrun is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy, and crime, with occasional elements of conspiracy, horror, and detective fiction.

  6. Category:Video games about magic - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_about...

    Magic and Mayhem; Magic & Mayhem: The Art of Magic; Magic Boy (video game) The Magic Candle; The Magic Candle II: The Four and Forty; The Magic Candle III; Magic Carpet (video game) Magic Carpet 2; Magic Cat Academy; Magic Knight; The Magic of Scheherazade; Magic Sword: Heroic Fantasy; Magic: The Gathering video games; Magical Battle Arena ...

  7. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    [26] [27] Jeff Howard, in his book Game Magic: A Designer's Guide to Magic Systems in Theory and Practice, highlights that the schools of magic do not "necessarily refer to an academic institution for learning and teaching" but rather "schools of magic constitute a taxonomy of reality, in the sense of methodical and ordered classification of ...

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Recurring elements in the Final Fantasy series - Wikipedia

    en.wikipedia.org/wiki/Recurring_elements_in_the...

    The logo of the Final Fantasy series Final Fantasy is a media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs). The eponymous first game in the series, published in 1987, was conceived by Sakaguchi as his last-ditch effort in the game industry; the ...