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  2. Hack computer - Wikipedia

    en.wikipedia.org/wiki/Hack_computer

    The Hack computer is intended for hands-on virtual construction in a hardware simulator application as a part of a basic, but comprehensive, course in computer organization and architecture. [2] One such course, created by the authors and delivered in two parts, is freely available as a massive open online course (MOOC) called Build a Modern ...

  3. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Pixel art scaling algorithms employ methods significantly different than the common methods of image rescaling, which have the goal of preserving the appearance of images. As pixel art graphics are commonly used at very low resolutions, they employ careful coloring of individual pixels. This results in graphics that rely on a high amount of ...

  4. ROM hacking - Wikipedia

    en.wikipedia.org/wiki/ROM_hacking

    ROM hacking (short for Read-only memory hacking) is the process of modifying a ROM image or ROM file to alter the contents contained within, usually of a video game to alter the game's graphics, dialogue, levels, gameplay, and/or other elements.

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Full name is Script Creation Utility for Maniac Mansion, from the first game it was used with; uses iMUSE and INSANE; ScummVM provides an open source re-creation Scratch: 2007 Yes 2D Cross-platform GPL-2.0-or-later: Serious Engine: Yes 3D Serious Sam series: Proprietary: Shark 3D: C++: Python: Yes 3D Windows, Xbox, Xbox 360: Dreamfall: The ...

  6. Subpixel rendering - Wikipedia

    en.wikipedia.org/wiki/Subpixel_rendering

    [clarification needed] Therefore, turning on the G and B of one pixel and the R of the next pixel to the right will produce a white dot, but it will appear to be 1/3 of a pixel to the right of the white dot that would be seen from the RGB of only the first pixel. Subpixel rendering takes advantage of this to provide three times the horizontal ...

  7. Wikipedia:Village pump (technical)/Archive 216 - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Village_pump...

    I attempted to request a move of four pages relating to the series in question, as I had previously done with the first game: Microsoft Flight Simulator 2.0, Microsoft Flight Simulator 3.0, Microsoft Flight Simulator 4.0, and Microsoft Flight Simulator 5.0 in a similar vein to my move of the 1982 game, as in moving them to something like ...

  8. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  9. 1:1 pixel mapping - Wikipedia

    en.wikipedia.org/wiki/1:1_pixel_mapping

    1:1 pixel mapping is a video display technique applicable to devices with native fixed pixels, such as LCD monitors and plasma displays. A monitor that has been set to 1:1 pixel mapping will display an input source without scaling it, such that each pixel received is mapped to a single native pixel on the monitor.