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Video game piracy is the unauthorized copying and distributing of video game software, and is a form of copyright infringement. It is often cited as a major problem that video game publishers face when distributing their products, due to the ease of being able to distribute games for free, via torrenting or websites offering direct download ...
Rather than shutting down r/piracy outright, as happened with those other subreddits, Reddit decided in 2019 to delete all of r/piracy's posts and comments created prior to September 2018 - a ...
Empress (sometimes stylized EMPRESS) was a video game cracker who specializes in breaking anti-piracy software. While the true identity of Empress is unknown, she refers to herself as a young Russian woman. [1] [2] Empress has also released cracked games under the moniker C000005. [3] Empress is known as one of the few crackers who can crack ...
Various crossover games bring in characters, settings and other elements from other video games commonly outside of the publisher's IP realm, such as in the case of the Super Smash Bros. series. This type of licensing tends to pose an issue for the retention and preservation of video games particular on digital download services.
On 24 January 2011, Joe Baca reintroduced the Video game health labelling act as H.R. 400 of the 112th Congress. [49] The bill was once again passed onto the subcommittee. On 27 June 2011, the Supreme Court of the United States ruled on Brown v. Entertainment Merchants Association. Video games were protected speech under the First Amendment.
Online piracy or software piracy is the practice of downloading and distributing copyrighted works digitally without permission, such as music, movies or software. [ 1 ] [ 2 ] [ 3 ] History
Tropes vs. Women in Video Games is a YouTube video series created by Anita Sarkeesian examining gender representation in video games. The series was financed via crowdfunding , and came to widespread attention when its Kickstarter campaign triggered a wave of online harassment against Sarkeesian, [ 2 ] causing her to flee her home at one point.
As the video-game market grew more diverse, cultural critics became interested in issues of gender representation and identity in games. [171] [29] One prominent feminist critic of the representation of women in gaming is Anita Sarkeesian, [78] [79] whose Tropes vs. Women in Video Games project is devoted to female stereotypes in games. Her ...