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Codex supplements provide additional rules for sub-factions of a parent army. These might include special characters or units and other special rules that are only available to that particular sub-faction. Rules for models produced by Forgeworld are available as part of the Imperial Armour series of books, also published by Forgeworld.
This is a compilation of articles that cover the rules and supplements for the Warhammer 40,000 games Pages in category "Warhammer 40,000 rule books and supplements" The following 7 pages are in this category, out of 7 total.
Warhammer 40,000 (sometimes colloquially called Warhammer 40K, WH40K or 40k) is a miniature wargame produced by Games Workshop. It is the most popular miniature wargame in the world, [ 1 ] [ 2 ] [ 3 ] and is particularly popular in the United Kingdom. [ 4 ]
A series of Warhammer 40,000 comics were first created for the Games Workshop magazine, Warhammer Monthly as short background filler. In 1999, the first miniature and game tie-in was released as a joint project of Warhammer Monthly and its publisher, the Black Library. [7] This model was the bounty hunter Kal Jerico of the "Specialist Game ...
In 1987, Games Workshop released the science fiction miniatures wargame Warhammer 40,000, followed by a second edition in 1993.Many supplements and expansions for the second edition followed, including Codex: Angels of Death in 1996, a 120-page softcover book created by Rick Priestley and Jarvis Johnson, with artwork by John Blanche, Wayne England, Mark Gibbons, and Des Hanley.
Co-creating Warhammer Fantasy Battle and Warhammer 40,000 Richard " Rick " Priestley (born 29 March 1959) [ 1 ] is an English miniature wargame designer and writer. He co-created the miniature wargame Warhammer Fantasy Battle and its science fiction counterpart Warhammer 40,000 during his tenure at Games Workshop in the 1980s and 1990s.
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Warhammer is a tabletop wargame where two or more players compete against each other with "armies" of 25 mm – 250 mm tall heroic miniatures. The rules of the game have been published in a series of books which describe how to move miniatures around the game surface and simulate combat in a "balanced and fair" manner.