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In mathematics, a Euclidean plane is a Euclidean space of dimension two, denoted or . It is a geometric space in which two real numbers are required to determine the position of each point . It is an affine space , which includes in particular the concept of parallel lines .
In mathematics, a plane is a two-dimensional space or flat surface that extends indefinitely. A plane is the two-dimensional analogue of a point (zero dimensions), a line (one dimension) and three-dimensional space. When working exclusively in two-dimensional Euclidean space, the definite article is used, so the Euclidean plane refers to the ...
Euclidean space is the fundamental space of geometry, intended to represent physical space. Originally, in Euclid's Elements, it was the three-dimensional space of Euclidean geometry, but in modern mathematics there are Euclidean spaces of any positive integer dimension n, which are called Euclidean n-spaces when one wants to specify their ...
A Euclidean plane with a chosen Cartesian coordinate system is called a Cartesian plane. In a Cartesian plane, one can define canonical representatives of certain geometric figures, such as the unit circle (with radius equal to the length unit, and center at the origin), the unit square (whose diagonal has endpoints at (0, 0) and (1, 1) ), the ...
Plane equation in normal form. In Euclidean geometry, a plane is a flat two-dimensional surface that extends indefinitely. Euclidean planes often arise as subspaces of three-dimensional space. A prototypical example is one of a room's walls, infinitely extended and assumed infinitesimal thin.
A vector plane is an affine plane whose points, called vectors, include a special designated origin or zero vector. Vectors can be added together or scaled by a number, and optionally have a Euclidean, Lorentzian, or Galilean concept of distance.
An isometry of the Euclidean plane is a distance-preserving transformation of the plane. That is, it is a map: such that for any points p and q in the plane, (,) = ((), ()), where d(p, q) is the usual Euclidean distance between p and q.
In geometry, inversive geometry is the study of inversion, a transformation of the Euclidean plane that maps circles or lines to other circles or lines and that preserves the angles between crossing curves. Many difficult problems in geometry become much more tractable when an inversion is applied.